• Curiosity - Fonts

    From DesotoFireflite@VERT/VALHALLA to Digital Man on Friday, February 04, 2022 13:12:50
    Out of curosity, is there a way to make a font show differenty on one menu, but not affect the rest. I notice the word "Vertrauen" on your answer.msg file shows up differently than any other menu or screen. I didn't see anything in the font.ini file for just one menu. I feel I understand the ini file, and how it works for the 16,14,8 pt text, and which atribute controls what font you want for Normal, Bright, Blinking, and blinking Bright. Is there a control code that I don't see to change one word in one menu. Just curious how you did that. Thanks in advance

    SysOp: C.G. Learn, AKA: DesotoFireflite
    Valhalla Home Services! - (Synchronet) - bbs.valhallabbs.com
    Valhalla II! - (GAP) - bbs.valhallabbs.com:24
    Valhalla III! - (RemoteAccess) - bbs.valhallabbs.com:5023
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    --- Don't eat the yellow snow!
    Synchronet Valhalla Home Services USA http://valhalla.synchro.net
  • From Digital Man@VERT to DesotoFireflite on Friday, February 04, 2022 12:28:10
    Re: Curiosity - Fonts
    By: DesotoFireflite to Digital Man on Fri Feb 04 2022 01:12 pm

    Out of curosity, is there a way to make a font show differenty on one menu, but not affect the rest. I notice the word "Vertrauen" on your answer.msg file shows up differently than any other menu or screen.

    Hey, somebody noticed! :-)

    I didn't see
    anything in the font.ini file for just one menu. I feel I understand the ini file, and how it works for the 16,14,8 pt text, and which atribute controls what font you want for Normal, Bright, Blinking, and blinking Bright. Is there a control code that I don't see to change one word in one menu. Just curious how you did that. Thanks in advance

    To make that "one word in one menu" different, I:
    1. set blink=gothical in the [default:16] section of my fonts.ini
    2. Use the EXEC @-code to load loadfont.js in my text/banner*.msg file
    3. Used the Ctrl-Af code to select that font for that one word. I also use the WIDE @-code, so that one word will appear double-wide for UTF-8 terminals.

    You could copy loadfonts.js to your mods directory (and maybe rename it) and modify it to load a different section from fonts.ini (not necessarily "default", as is hard-coded in loadfonts.js) and then that "one menu" could use the EXEC @-code to load that font section and other menus could load different fonts (if that's what you're looking for).

    I *think* that if you load a font while there's text on the screen, it'll apply to the text already on the screen (iirc, but I could be wrong), so you probably can't load a different (say, "default") font section *after* your "one menu" is displayed and get the results you want. But you could experiment with that idea.
    --
    digital man (rob)

    This Is Spinal Tap quote #20:
    Well, I'm sure I'd feel much worse if I weren't under such heavy sedation. Norco, CA WX: 66.8F, 18.0% humidity, 2 mph ENE wind, 0.00 inches rain/24hrs

    ---
    Synchronet Vertrauen Home of Synchronet [vert/cvs/bbs].synchro.net
  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Friday, February 04, 2022 17:54:10
    Re: Curiosity - Fonts
    By: Digital Man to DesotoFireflite on Fri Feb 04 2022 12:28 pm

    Out of curosity, is there a way to make a font show differenty on one
    menu, but not affect the rest. I notice the word "Vertrauen" on your
    answer.msg file shows up differently than any other menu or screen.

    Hey, somebody noticed! :-)

    LMFAO, yeah, I've noticed for some time, but just recently had time to work on the system. Word of advice, don't ever get behind, it's hell to catch up :)

    I didn't see
    anything in the font.ini file for just one menu. I feel I understand
    the ini file, and how it works for the 16,14,8 pt text, and which
    atribute controls what font you want for Normal, Bright, Blinking, and
    blinking Bright. Is there a control code that I don't see to change
    one word in one menu. Just curious how you did that. Thanks in advance

    To make that "one word in one menu" different, I:
    1. set blink=gothical in the [default:16] section of my fonts.ini
    2. Use the EXEC @-code to load loadfont.js in my text/banner*.msg file
    3. Used the Ctrl-Af code to select that font for that one word. I also use the WIDE @-code, so that one word will appear double-wide for UTF-8 terminals.

    You could copy loadfonts.js to your mods directory (and maybe rename it) and modify it to load a different section from fonts.ini (not necessarily "default", as is hard-coded in loadfonts.js) and then that "one menu" could use the EXEC @-code to load that font section and other menus could load different fonts (if that's what you're looking for).

    I *think* that if you load a font while there's text on the screen, it'll apply to the text already on the screen (iirc, but I could be wrong), so you probably can't load a different (say, "default") font section *after* your "one menu" is displayed and get the results you want. But you could experiment with that idea.

    OK, gotcha, I saw some of this in wiki, but you put it togeather wher it made some sense to me. I think I have enough no to make it happen. Thanks so much for the help.

    SysOp: C.G. Learn, AKA: DesotoFireflite
    Valhalla Home Services! - (Synchronet) - bbs.valhallabbs.com
    Valhalla II! - (GAP) - bbs.valhallabbs.com:24
    Valhalla III! - (RemoteAccess) - bbs.valhallabbs.com:5023
    Valhalla IIII! - (Dungeons & Dragons BBS) - bbs.valhallabbs.com:26
    Valhalla Home Services Web! - http://bbs.valhallabbs.com
    A Gamers Paradise - Over 150 Registered Online Game Doors!
    Home Of Odin's Maze Game Server!

    --- Fartvergnugen: The pleasure of breaking wind.
    Synchronet Valhalla Home Services USA http://valhalla.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Saturday, February 05, 2022 13:39:51
    Re: Curiosity - Fonts
    By: DesotoFireflite to Digital Man on Fri Feb 04 2022 05:54 pm

    To make that "one word in one menu" different, I:
    1. set blink=gothical in the [default:16] section of my fonts.ini
    2. Use the EXEC @-code to load loadfont.js in my text/banner*.msg
    file 3. Used the Ctrl-Af code to select that font for that one word.
    I also use the WIDE @-code, so that one word will appear double-wide
    for UTF-8 terminals.

    You could copy loadfonts.js to your mods directory (and maybe rename
    it) and modify it to load a different section from fonts.ini (not
    necessarily "default", as is hard-coded in loadfonts.js) and then
    that "one menu" could use the EXEC @-code to load that font section
    and other menus could load different fonts (if that's what you're
    looking for).

    I *think* that if you load a font while there's text on the screen,
    it'll apply to the text already on the screen (iirc, but I could be
    wrong), so you probably can't load a different (say, "default") font
    section *after* your "one menu" is displayed and get the results you
    want. But you could
    experiment with that idea.

    OK, gotcha, I saw some of this in wiki, but you put it togeather wher it made some sense to me. I think I have enough no to make it happen. Thanks so much for the help.


    Ahh, that is so cool. I love it :). It works like a charm on a test menu I made, now to put it to use. What I like especially is when someone logs in with a non syncterm terminal like ZOC, they never know there was something special going on, not even the blinking text using the Ctrl-A "f"code, Thanks so much for your help in this, You knocked this one out of the park :) Syncterm really brings it home...

    SysOp: C.G. Learn, AKA: DesotoFireflite
    Valhalla Home Services! - (Synchronet) - bbs.valhallabbs.com
    Valhalla II! - (GAP) - bbs.valhallabbs.com:24
    Valhalla III! - (RemoteAccess) - bbs.valhallabbs.com:5023
    Valhalla IIII! - (Dungeons & Dragons BBS) - bbs.valhallabbs.com:26
    Valhalla Home Services Web! - http://bbs.valhallabbs.com
    A Gamers Paradise - Over 150 Registered Online Game Doors!
    Home Of Odin's Maze Game Server!

    --- FART(n): An audio test of one's waste-disposal system.
    Synchronet Valhalla Home Services USA http://valhalla.synchro.net