• File View

    From DesotoFireflite@VERT/VALHALLA to All on Tuesday, November 03, 2015 13:01:39
    I just noticed since I upgraded to 3.16c, I can no longer view the contents of my zip files. The onlu thing I have really modified since the upgrade was the default.src/bin, and I've compared the orig i was using to the new file, and both look the same in the file area. Whats a good place to start looking for the cause. I'm sure it's something stupid I've done, but I can't seem to locate any problems. Thanks in advance.

    C.G. Learn
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  • From Nightfox@VERT/DIGDIST to DesotoFireflite on Tuesday, November 03, 2015 11:51:31
    I just noticed since I upgraded to 3.16c, I can no longer view the contents of my zip files. The onlu thing I have really modified since the upgrade was the default.src/bin, and I've compared the orig i was using to the new file, and both look the same in the file area. Whats a good place to start looking for the cause. I'm sure it's something stupid I've done, but I can't seem to locate any problems. Thanks in advance.

    In SCFG, there's a section where you can configure viewable file types, with the command-lines for viewing files. That might be a good place to start looking. By default though, Synchronet uses the info-zip tool to view zip files, and I believe the stock Synchronet includes info-zip's zip (and unzip) tool. It would be good to double-check to make sure zip & unzip are still in the same directory where they should be (or at least somewhere in your system path). For Windows, I recall seeing them in the sbbs\exec directory.

    Nightfox

    ---
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  • From DesotoFireflite@VERT/VALHALLA to Nightfox on Tuesday, November 03, 2015 15:17:48
    Re: File View
    By: Nightfox to DesotoFireflite on Tue Nov 03 2015 11:51 am

    In SCFG, there's a section where you can configure viewable file types, with the command-lines for viewing files. That might be a good place to start looking. By default though, Synchronet uses the info-zip tool to view zip files, and I believe the stock Synchronet includes info-zip's zip (and unzip) tool. It would be good to double-check to make sure zip & unzip are still in the same directory where they should be (or at least somewhere in your system path). For Windows, I recall seeing them in the sbbs\exec directory.

    Already did that, and that seems to be fine, and both are in the path. this just happened in the last 2 weeks. It's strange. Thanks

    C.G. Learn
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  • From Digital Man@VERT to DesotoFireflite on Tuesday, November 03, 2015 17:20:39
    Re: File View
    By: DesotoFireflite to Nightfox on Tue Nov 03 2015 03:17 pm

    Re: File View
    By: Nightfox to DesotoFireflite on Tue Nov 03 2015 11:51 am

    In SCFG, there's a section where you can configure viewable file types, with the command-lines for viewing files. That might be a good place to start looking. By default though, Synchronet uses the info-zip tool to view zip files, and I believe the stock Synchronet includes info-zip's zip (and unzip) tool. It would be good to double-check to make sure zip & unzip are still in the same directory where they should be (or at least somewhere in your system path). For Windows, I recall seeing them in the sbbs\exec directory.

    Already did that, and that seems to be fine, and both are in the path. this just happened in the last 2 weeks. It's strange. Thanks

    And what do you have set in SCFG->File Options->Viewable File Types->ZIP?

    Are you getting an error message?

    digital man

    Synchronet "Real Fact" #55:
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  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Wednesday, November 04, 2015 02:52:39
    Re: File View
    By: Digital Man to DesotoFireflite on Tue Nov 03 2015 05:20 pm

    In SCFG, there's a section where you can configure viewable file
    types, with the command-lines for viewing files. That might be a
    good place to start looking. By default though, Synchronet uses
    the info-zip tool to view zip files, and I believe the stock
    Synchronet includes info-zip's zip (and unzip) tool. It would be
    good to double-check to make sure zip & unzip are still in the
    same directory where they should be (or at least somewhere in your
    system path). For Windows, I recall seeing them in the sbbs\exec
    directory.

    Already did that, and that seems to be fine, and both are in the path.
    this just happened in the last 2 weeks. It's strange. Thanks

    And what do you have set in SCFG->File Options->Viewable File Types->ZIP?

    %@unzip -vq %s

    Are you getting an error message?

    No error message, nothing in the log that I can see. I have both zip and unzip in the sbbs\exec directory, and it's in my path. Just for grins and giggles, I copied both to my sbbs\utils directory last night, which is also in my path, and still not viewable. I've also rebooted several time just in case something was going on with the Win 7 operating system. This seems to be the only issue since upgrade to 3.16c final from 3.16a beta 2 weeks ago.

    C.G. Learn
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  • From Digital Man@VERT to DesotoFireflite on Wednesday, November 04, 2015 03:27:16
    Re: File View
    By: DesotoFireflite to Digital Man on Wed Nov 04 2015 02:52 am

    Re: File View
    By: Digital Man to DesotoFireflite on Tue Nov 03 2015 05:20 pm

    In SCFG, there's a section where you can configure viewable file Ni>> types, with the command-lines for viewing files. That might be a Ni>> good place to start looking. By default though, Synchronet uses
    the info-zip tool to view zip files, and I believe the stock
    Synchronet includes info-zip's zip (and unzip) tool. It would be Ni>> good to double-check to make sure zip & unzip are still in the
    same directory where they should be (or at least somewhere in your Ni>> system path). For Windows, I recall seeing them in the sbbs\exec Ni>> directory.

    Already did that, and that seems to be fine, and both are in the path.
    this just happened in the last 2 weeks. It's strange. Thanks

    And what do you have set in SCFG->File Options->Viewable File Types->ZIP?

    %@unzip -vq %s

    The default is "%@unzip%. -vq %s". That shouldn't make any difference unless you happen to have just "unzip" in your exec directory (with no .exe extension) in addition to unzip.exe. But you may want to try changing the setting anyway.

    Are you getting an error message?

    No error message, nothing in the log that I can see. I have both zip and unzip in the sbbs\exec directory, and it's in my path. Just for grins and giggles, I copied both to my sbbs\utils directory last night, which is also in my path, and still not viewable. I've also rebooted several time just in case something was going on with the Win 7 operating system. This seems to be the only issue since upgrade to 3.16c final from 3.16a beta 2 weeks ago.

    Do you have any other external programs configured in SCFG which use "intercept I/O" set to "Standard" and if so, are they working?

    digital man

    Synchronet "Real Fact" #16:
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  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Wednesday, November 04, 2015 09:20:54
    Re: File View
    By: Digital Man to DesotoFireflite on Wed Nov 04 2015 03:27 am

    The default is "%@unzip%. -vq %s". That shouldn't make any difference unless you happen to have just "unzip" in your exec directory (with no .exe extension) in addition to unzip.exe. But you may want to try changing the setting anyway.

    I changed it to what you said, and still doesn't work. Here is a snippet from the log.

    11/4 09:07:10a Node 2 Executing external: c:\SBBS\exec\unzip.exe -vq c:\SBBS\data\dirs\newuser\VALPAPER.ZIP


    Do you have any other external programs configured in SCFG which use "intercept I/O" set to "Standard" and if so, are they working?

    I'm not seeing any other problems, all doors and mods are working fine, actually, the system is running the best it has ever run lately. No complaints except file viewing. Is there anything I could have done to the default.src/bin file when I changed a prompt in the main section, that would cause this. That's really the only thing i've done since the upgrade. Thanks

    C.G. Learn
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  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Wednesday, November 04, 2015 09:46:35
    Re: File View
    By: Digital Man to DesotoFireflite on Wed Nov 04 2015 03:27 am

    The default is "%@unzip%. -vq %s". That shouldn't make any difference unless you happen to have just "unzip" in your exec directory (with no .exe extension) in addition to unzip.exe. But you may want to try changing the setting anyway.

    11/4 09:07:10a Node 2 Executing external: c:\SBBS\exec\unzip.exe -vq c:\SBBS\data\dirs\newuser\VALPAPER.ZIP

    Update, I opened a dos window, and exicuted the same command, and I could view the file ok. So the unzip file is intact and not corrupt.

    I hope this gives some kind of clue as to what may be going on. Thanks, as always Rob

    C.G. Learn
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  • From Digital Man@VERT to DesotoFireflite on Wednesday, November 04, 2015 22:53:09
    Re: File View
    By: DesotoFireflite to Digital Man on Wed Nov 04 2015 09:20 am

    Re: File View
    By: Digital Man to DesotoFireflite on Wed Nov 04 2015 03:27 am

    The default is "%@unzip%. -vq %s". That shouldn't make any difference unless you happen to have just "unzip" in your exec directory (with no .exe extension) in addition to unzip.exe. But you may want to try changing the setting anyway.

    I changed it to what you said, and still doesn't work. Here is a snippet from the log.

    11/4 09:07:10a Node 2 Executing external: c:\SBBS\exec\unzip.exe -vq c:\SBBS\data\dirs\newuser\VALPAPER.ZIP


    Do you have any other external programs configured in SCFG which use "intercept I/O" set to "Standard" and if so, are they working?

    I'm not seeing any other problems, all doors and mods are working fine,

    Do any of those other working doors have "Intercept I/O" set to "standard" in SCFG?

    actually, the system is running the best it has ever run lately. No complaints except file viewing. Is there anything I could have done to the default.src/bin file when I changed a prompt in the main section, that would cause this. That's really the only thing i've done since the upgrade. Thanks

    Do you have "unzip" listed in your SCFG->External Programs->Native Program List?

    digital man

    Synchronet "Real Fact" #50:
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    ---
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  • From Digital Man@VERT to DesotoFireflite on Wednesday, November 04, 2015 22:53:59
    Re: File View
    By: DesotoFireflite to Digital Man on Wed Nov 04 2015 09:46 am

    Re: File View
    By: Digital Man to DesotoFireflite on Wed Nov 04 2015 03:27 am

    The default is "%@unzip%. -vq %s". That shouldn't make any difference unless you happen to have just "unzip" in your exec directory (with no .exe extension) in addition to unzip.exe. But you may want to try changing the setting anyway.

    11/4 09:07:10a Node 2 Executing external: c:\SBBS\exec\unzip.exe -vq c:\SBBS\data\dirs\newuser\VALPAPER.ZIP

    Update, I opened a dos window, and exicuted the same command, and I could view the file ok. So the unzip file is intact and not corrupt.

    When you say "dos window", do you actually mean a Windows Command Prompt window, or do you literally mean "command.com"?

    I hope this gives some kind of clue as to what may be going on. Thanks, as always Rob

    No clue yet.

    digital man

    Synchronet "Real Fact" #3:
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  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Thursday, November 05, 2015 02:55:22
    Re: File View
    By: Digital Man to DesotoFireflite on Wed Nov 04 2015 10:53 pm

    Re: File View
    By: DesotoFireflite to Digital Man on Wed Nov 04 2015 09:20 am


    Do you have "unzip" listed in your SCFG->External Programs->Native Program List?

    That was it Rob, Actually, nothing was listed in the Native Program list. I added Unzip.exe, and Zip.exe, and all works fine now. Is there anything else that need to go in that list? Thank You so much for working with me on this. I've gotten used to upgrades wiping out my "Global Hot Key Events", but I never thought about checking the "Native Program List"... Again, Thank You So Much:)

    C.G. Learn
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  • From C.G. Learn@VERT to Joe Delahaye on Thursday, November 05, 2015 03:03:58
    Re: File View
    By: Joe Delahaye to DesotoFireflite on Wed Nov 04 2015 07:35 pm

    11/4 09:07:10a Node 2 Executing external: c:\SBBS\exec\unzip.exe -vq
    c:\SBBS\data\dirs\newuser\VALPAPER.ZIP

    Update, I opened a dos window, and exicuted the same command, and I
    could view the file ok. So the unzip file is intact and not corrupt.

    I hope this gives some kind of clue as to what may be going on.
    Thanks, as always Rob


    Windows 10??

    No, Windows 7 Pro. Got it figured out this morning, It was missing from the Native Program List. Rob pointed me in the right direction. Thanks for the reply...

    C.G. Learn
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  • From Nightfox@VERT/DIGDIST to DesotoFireflite on Thursday, November 05, 2015 08:00:21
    Re: File View
    By: DesotoFireflite to Digital Man on Thu Nov 05 2015 02:55:22

    Do you have "unzip" listed in your SCFG->External Programs->Native
    Program List?

    That was it Rob, Actually, nothing was listed in the Native Program list.

    It sounded like it was working for you before you upgraded though? If you didn't change your view configuration for zip files, unzip should have been in your native program list already.

    Nightfox

    ---
    þ Synchronet þ Digital Distortion: digitaldistortionbbs.com
  • From Joe Delahaye@VERT to DesotoFireflite on Wednesday, November 04, 2015 19:35:41
    Re: File View
    By: DesotoFireflite to Digital Man on Wed Nov 04 2015 09:46:35

    11/4 09:07:10a Node 2 Executing external: c:\SBBS\exec\unzip.exe -vq c:\SBBS\data\dirs\newuser\VALPAPER.ZIP

    Update, I opened a dos window, and exicuted the same command, and I could view the file ok. So the unzip file is intact and not corrupt.

    I hope this gives some kind of clue as to what may be going on. Thanks, as always Rob


    Windows 10??
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  • From Digital Man@VERT to DesotoFireflite on Thursday, November 05, 2015 10:26:05
    Re: File View
    By: DesotoFireflite to Digital Man on Thu Nov 05 2015 02:55 am

    Re: File View
    By: Digital Man to DesotoFireflite on Wed Nov 04 2015 10:53 pm

    Re: File View
    By: DesotoFireflite to Digital Man on Wed Nov 04 2015 09:20 am


    Do you have "unzip" listed in your SCFG->External Programs->Native Program List?

    That was it Rob, Actually, nothing was listed in the Native Program list. I added Unzip.exe, and Zip.exe, and all works fine now. Is there anything else that need to go in that list?

    I have cmd.exe, sbbsecho, gkermit, mp3info, and more, but you probably don't strictly *need* those (SBBSecho for example is normally executed as a timed event, which has its own "native" configuration setting). cmd.exe is probably a good idea to have in there at minimum (on Windows).

    Thank You so much for working with me on
    this. I've gotten used to upgrades wiping out my "Global Hot Key Events", but I never thought about checking the "Native Program List"... Again, Thank You So Much:)

    How are you upgrading? Upgrades should not "wipe" any configuration settings, so that would definitely be unexpected.

    digital man

    Synchronet "Real Fact" #33:
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  • From DesotoFireflite@VERT/VALHALLA to Nightfox on Thursday, November 05, 2015 14:31:27
    Re: File View
    By: Nightfox to DesotoFireflite on Thu Nov 05 2015 08:00 am

    It sounded like it was working for you before you upgraded though? If you didn't change your view configuration for zip files, unzip should have been in your native program list already.

    It seems every time I upgrade, I lose something, ususaly it's the added global ctrl-codes, I don't know what happened this time, as I lost both the global codes, and the native program list. It all started when I did the upgrade, so I don't know what to say. I'm just happy it's fixed.

    C.G. Learn
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  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Thursday, November 05, 2015 14:38:31
    Re: File View
    By: Digital Man to DesotoFireflite on Thu Nov 05 2015 10:26 am

    How are you upgrading? Upgrades should not "wipe" any configuration settings, so that would definitely be unexpected.

    I usually copy the exe and js files from the download to the exec dir, and exec\load dir for the ones that go there, nothing more. the js files that I have modified are in my mods dir, so i don't worry about them being overwritten.

    C.G. Learn
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  • From Digital Man@VERT to DesotoFireflite on Thursday, November 05, 2015 14:50:47
    Re: File View
    By: DesotoFireflite to Digital Man on Thu Nov 05 2015 02:38 pm

    Re: File View
    By: Digital Man to DesotoFireflite on Thu Nov 05 2015 10:26 am

    How are you upgrading? Upgrades should not "wipe" any configuration settings, so that would definitely be unexpected.

    I usually copy the exe and js files from the download to the exec dir, and exec\load dir for the ones that go there, nothing more. the js files that I have modified are in my mods dir, so i don't worry about them being overwritten.

    None of that would "wipe" any configuration settings. When you say "from the download", what download is that?

    digital man

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  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Thursday, November 05, 2015 18:08:42
    Re: File View
    By: Digital Man to DesotoFireflite on Thu Nov 05 2015 02:50 pm

    How are you upgrading? Upgrades should not "wipe" any
    configuration settings, so that would definitely be unexpected.

    I usually copy the exe and js files from the download to the exec dir,
    and exec\load dir for the ones that go there, nothing more. the js
    files that I have modified are in my mods dir, so i don't worry about
    them being overwritten.

    None of that would "wipe" any configuration settings. When you say "from the download", what download is that?

    The nightly builds usually. With the 3.16c update, I followed the instructions included in the file. I'm not touching the nightly builds for 3.17 till you say it's safe again, as you warned us not to. I wouldn't think that the way I do it would wipe out any config settings, but just the same, it happens every time to my global ctrl keys. This is the first time ever I have had a problem with the native programs part.

    C.G. Learn
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  • From Digital Man@VERT to DesotoFireflite on Thursday, November 05, 2015 17:47:57
    Re: File View
    By: DesotoFireflite to Digital Man on Thu Nov 05 2015 06:08 pm

    Re: File View
    By: Digital Man to DesotoFireflite on Thu Nov 05 2015 02:50 pm

    How are you upgrading? Upgrades should not "wipe" any
    configuration settings, so that would definitely be unexpected.

    I usually copy the exe and js files from the download to the exec dir,
    and exec\load dir for the ones that go there, nothing more. the js
    files that I have modified are in my mods dir, so i don't worry about
    them being overwritten.

    None of that would "wipe" any configuration settings. When you say "from the download", what download is that?

    The nightly builds usually.

    Can you be more specific? Like exactly what file are you extracting and copying from? If the file doesn't contain an xtrn.cnf file, I can't see how that could cause the problem you're describing.

    With the 3.16c update, I followed the instructions included in the file.

    sbup316c.zip? It doesn't cause the problem you're describing.

    I'm not touching the nightly builds for
    3.17 till you say it's safe again, as you warned us not to. I wouldn't think that the way I do it would wipe out any config settings, but just the same, it happens every time to my global ctrl keys. This is the first time ever I have had a problem with the native programs part.

    I suspect something else is going on. Both of those settings are stored in your ctrl/xtrn.cnf file. Are you running something that might be modifying that file? I know there are some JS experiments that have been written that modify the xtrn.cnf (e.g. to synchronize externals between BBSes or auto-import settings) - and it's certainly possible something like that could be corrupting the file. Do you have modules in your BBS that might be modifying that file?

    I don't think any Synchronet upgrade has anything to do with this problem, but we should find the cause so it can be fixed.

    digital man

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  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Friday, November 06, 2015 03:01:57
    Re: File View
    By: Digital Man to DesotoFireflite on Thu Nov 05 2015 05:47 pm

    Can you be more specific? Like exactly what file are you extracting and copying from? If the file doesn't contain an xtrn.cnf file, I can't see how that could cause the problem you're describing.

    With the 3.16c update, I followed the instructions included in the
    file.

    sbup316c.zip? It doesn't cause the problem you're describing.

    I'm not touching the nightly builds for
    3.17 till you say it's safe again, as you warned us not to. I wouldn't
    think that the way I do it would wipe out any config settings, but
    just the same, it happens every time to my global ctrl keys. This is
    the first time ever I have had a problem with the native programs
    part.

    I suspect something else is going on. Both of those settings are stored in your ctrl/xtrn.cnf file. Are you running something that might be modifying that file? I know there are some JS experiments that have been written that modify the xtrn.cnf (e.g. to synchronize externals between BBSes or auto-import settings) - and it's certainly possible something like that could be corrupting the file. Do you have modules in your BBS that might be modifying that file?

    I don't think any Synchronet upgrade has anything to do with this problem, but we should find the cause so it can be fixed.

    I just don't know, to my knowledge, I have nothing that will affect that file, especially anything i've created. I just associated it with the upgrades due to the fact, thats the only time I see the issue. But, no, I only copy js and exe files when I do a nightly build, and I know the 3.16c didn't contain the cnf file in question. You did give me a thought, so let me contact another bbs that I do interbbsing with, and see if he might have done something in one of the programs that may be causing this. I'll let you know what I found. One question though, why would it only affect the global ctrl codes and native program list only, and not any of the door settings or external programs. Could this happen if I edited the externals by adding another door, and it not have saved correctly, as I have added a few new games lately. I'll start checking the global ctrl codes and native program list every time I add a game or change something from now on, and see if I can find a pattern. You are right, this is very puzzling. I'll keep you in the loop on whatever I find. Thanks Rob.

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  • From Digital Man@VERT to DesotoFireflite on Friday, November 06, 2015 01:37:43
    Re: File View
    By: DesotoFireflite to Digital Man on Fri Nov 06 2015 03:01 am

    I suspect something else is going on. Both of those settings are stored in your ctrl/xtrn.cnf file. Are you running something that might be modifying that file? I know there are some JS experiments that have been written that modify the xtrn.cnf (e.g. to synchronize externals between BBSes or auto-import settings) - and it's certainly possible something like that could be corrupting the file. Do you have modules in your BBS that might be modifying that file?

    I don't think any Synchronet upgrade has anything to do with this problem, but we should find the cause so it can be fixed.

    I just don't know, to my knowledge, I have nothing that will affect that file, especially anything i've created. I just associated it with the upgrades due to the fact, thats the only time I see the issue. But, no, I only copy js and exe files when I do a nightly build, and I know the 3.16c didn't contain the cnf file in question. You did give me a thought, so let me contact another bbs that I do interbbsing with, and see if he might have done something in one of the programs that may be causing this.

    Interbbsing how, exactly? Can you elaborate? I was thinking along the lines of CoA, which is just the kind of experimental thing I was talking about. I just checked centerofawareness.net and Valhalla Home Services (your BBS) is listed there, so I think that's the most likely cause.

    I'll let you
    know what I found. One question though, why would it only affect the global ctrl codes and native program list only, and not any of the door settings or external programs.

    The Global Hot Keys and Native Program List are towards the end of the xtrn.cnf file (after the "doors"). It's possible that some script or program that might try to edit that file may just do it wrong. In fact, I think that's very likely.

    Could this happen if I edited the externals by adding
    another door, and it not have saved correctly, as I have added a few new games lately.

    So long as you're doing that editing using SCFG, that should not happen. SCFG also automatically saves backups of your various .cnf files in your ctrl directory (e.g. xtrn.0.cnf would be the most recent backup of your xtrn.cnf file). So if the problem was caused by SCFG, you could at least go back and restore a backup of a working xtrn.cnf file. I don't think that's the case howeever.

    I'll start checking the global ctrl codes and native program
    list every time I add a game or change something from now on, and see if I can find a pattern. You are right, this is very puzzling. I'll keep you in the loop on whatever I find. Thanks Rob.

    I don't think it has anything to do with the use of SCFG. Much more likely (like 99% more likely) to be caused by the CoA scripts. Nothing against those guys, they make great games, but modifying the .cnf files directly (withOUT the assistance of the appropriate C library), was always (in my opinion) a dubious proposition and in general, a "bad idea" {tm}. :-)

    digital man

    Synchronet "Real Fact" #37:
    Synchornet first supported Windows NT-based operating systems w/v3.00b (2000). Norco, CA WX: 57.1øF, 40.0% humidity, 6 mph WNW wind, 0.00 inches rain/24hrs

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ telnet://vert.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to Digital Man on Friday, November 06, 2015 05:45:00
    Re: File View
    By: Digital Man to DesotoFireflite on Fri Nov 06 2015 01:37 am

    know the 3.16c didn't contain the cnf file in question. You did give
    me a thought, so let me contact another bbs that I do interbbsing
    with, and see if he might have done something in one of the programs
    that may be causing this.

    Interbbsing how, exactly? Can you elaborate? I was thinking along the lines of CoA, which is just the kind of experimental thing I was talking about. I just checked centerofawareness.net and Valhalla Home Services (your BBS) is listed there, so I think that's the most likely cause.

    Thats is what I was thinking when I said I had an idea. I sent a message to EC to ask if the scripts were modifing the xtrn.cnf. I'm waiting on an answer as I reply to this. I'll keep you in the loop. I really appreciate all the help you have given me on this matter, Thank You Rob:)

    C.G. Learn
    Valhalla Home Services! - Telnet://valhalla.synchro.net
    A Gamers Paradise - Over 100 Registered Online Game Doors!

    --- SENILE.COM found...Out of Memory...
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  • From echicken@VERT/ECBBS to Digital Man on Friday, November 06, 2015 10:46:33
    Re: File View
    By: Digital Man to DesotoFireflite on Fri Nov 06 2015 01:37:43

    lines of CoA, which is just the kind of experimental thing I was talking

    Yes, we're probably to blame. :D

    SCFG also automatically saves backups of your various .cnf files in your ctrl directory (e.g. xtrn.0.cnf would be the most recent backup of your xtrn.cnf file). So if the problem was caused by SCFG, you could at least go back and restore a backup of a working xtrn.cnf file. I don't think

    We do the same (via file_backup() in JS) and encourage sysops to make their own regular backups.

    (like 99% more likely) to be caused by the CoA scripts. Nothing against those guys, they make great games, but modifying the .cnf files directly (withOUT the assistance of the appropriate C library), was always (in my opinion) a dubious proposition and in general, a "bad idea" {tm}. :-)

    My guess is that it's related to the new loadable modules that were added. I'd have to look at mcmlxxix's cnflib.js, with which I'm not hugely familiar, but it likely needs to be updated to take those into account. If C.G. is using any of the new mail/msg read/scan loadables, then the structure of his xtrn.cnf will probably differ from what cnflib.js expects.

    That said, we've been using this for ~2.5 years without problems, so it seems like keeping up with changes like these are the main issue. (It would be great if we could add/edit/remove xtrn areas, programs, etc. via the built-in JS object model, and be using the appropriate C library by proxy. Message groups, areas, and subs as well. I won't hold my breath, but I'm just sayin'.)

    ---
    echicken
    electronic chicken bbs - bbs.electronicchicken.com - 416-273-7230
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  • From echicken@VERT/ECBBS to Digital Man on Friday, November 06, 2015 11:22:18
    Re: File View
    By: echicken to Digital Man on Fri Nov 06 2015 10:46:33

    My guess is that it's related to the new loadable modules that were added.

    Actually, now I'm not so sure. Did that change ("Read Mail", "Scan Msgs", "Scan Subs" loadable modules) affect xtrn.cnf at all, or was it limited to main.cnf?

    ---
    echicken
    electronic chicken bbs - bbs.electronicchicken.com - 416-273-7230
    þ Synchronet þ electronic chicken bbs - bbs.electronicchicken.com
  • From Deuce@VERT/SYNCNIX to echicken on Friday, November 06, 2015 09:17:47
    Re: File View
    By: echicken to Digital Man on Fri Nov 06 2015 10:46 am

    seems like keeping up with changes like these are the main issue. (It would be great if we could add/edit/remove xtrn areas, programs, etc. via the built-in JS object model, and be using the appropriate C library by proxy. Message groups, areas, and subs as well. I won't hold my breath, but I'm just sayin'.)

    That's on my TODO list and I have started work on it already. I expect JSDoor will push it down the list for a while though.

    That is part of my "online door setting database with automatic install script" dream.

    ---
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  • From DesotoFireflite@VERT/VALHALLA to echicken on Friday, November 06, 2015 14:40:06
    Re: File View
    By: echicken to Digital Man on Fri Nov 06 2015 10:46 am

    My guess is that it's related to the new loadable modules that were added. I'd have to look at mcmlxxix's cnflib.js, with which I'm not hugely familiar, but it likely needs to be updated to take those into account. If C.G. is using any of the new mail/msg read/scan loadables, then the structure of his xtrn.cnf will probably differ from what cnflib.js expects.

    EC, I havn't got any of the new mail/msg read/scan loadables. I'm staying away from 3.17 till it gets a little more stable. I am at 3.16c. This has been an ongoing issue, but only with the "global ctrl keys", only this time around whatever happend affected the "Native Programs List". As long as we think we know the cause, I'll live with it, till we can figure out a remedy, I'll just be a little more observant. Thanks

    C.G. Learn
    Valhalla Home Services! - Telnet://valhalla.synchro.net
    A Gamers Paradise - Over 100 Registered Online Game Doors!

    --- Fartvergnugen: The pleasure of breaking wind.
    þ Synchronet þ Valhalla Home Services þ USA þ http://valhalla.synchro.net
  • From echicken@VERT/ECBBS to DesotoFireflite on Friday, November 06, 2015 15:39:34
    Re: File View
    By: DesotoFireflite to echicken on Fri Nov 06 2015 14:40:06

    EC, I havn't got any of the new mail/msg read/scan loadables. I'm staying away from 3.17 till it gets a little more stable. I am at 3.16c. This has

    Ah, okay - I was hoping it would be something related to recent changes, but I don't think that makes sense anyhow.

    been an ongoing issue, but only with the "global ctrl keys", only this time around whatever happend affected the "Native Programs List". As long as we think we know the cause, I'll live with it, till we can figure out a remedy, I'll just be a little more observant. Thanks

    Well, sorry for the trouble - and we'll want to get it fixed. I'll see if mcmlxxix can look into it, otherwise I'll have to figure out how his cnflib.js does its thing before I can do much about it. (I already do have some guesses as to why this is happening to you, though.)

    ---
    echicken
    electronic chicken bbs - bbs.electronicchicken.com - 416-273-7230
    þ Synchronet þ electronic chicken bbs - bbs.electronicchicken.com
  • From Digital Man@VERT to echicken on Friday, November 06, 2015 23:26:45
    Re: File View
    By: echicken to Digital Man on Fri Nov 06 2015 10:46 am

    Re: File View
    By: Digital Man to DesotoFireflite on Fri Nov 06 2015 01:37:43

    lines of CoA, which is just the kind of experimental thing I was talking

    Yes, we're probably to blame. :D

    SCFG also automatically saves backups of your various .cnf files in your ctrl directory (e.g. xtrn.0.cnf would be the most recent backup of your xtrn.cnf file). So if the problem was caused by SCFG, you could at least go back and restore a backup of a working xtrn.cnf file. I don't think

    We do the same (via file_backup() in JS) and encourage sysops to make their own regular backups.

    That's good.

    (like 99% more likely) to be caused by the CoA scripts. Nothing against those guys, they make great games, but modifying the .cnf files directly (withOUT the assistance of the appropriate C library), was always (in my opinion) a dubious proposition and in general, a "bad idea" {tm}. :-)

    My guess is that it's related to the new loadable modules that were added.

    The new loadable modules were added to reserved areas within main.cnf, so I don't think they would have any affect on a sysop's xtrn.cnf file. I'm not sure what ya'll's library does about saving/restoring reserved areas of .cnf files, but in any case, it's the wrong file.

    I'd have to look at mcmlxxix's cnflib.js, with which I'm not hugely familiar, but it likely needs to be updated to take those into account. If C.G. is using any of the new mail/msg read/scan loadables, then the structure of his xtrn.cnf will probably differ from what cnflib.js expects.

    I think it's something else.

    That said, we've been using this for ~2.5 years without problems, so it seems like keeping up with changes like these are the main issue.

    Not in this case at least.

    (It would
    be great if we could add/edit/remove xtrn areas, programs, etc. via the built-in JS object model, and be using the appropriate C library by proxy. Message groups, areas, and subs as well. I won't hold my breath, but I'm just sayin'.)

    It's on the to-do list. In v4, when the configuration files will all be a more sensable ASCII-only afair, then modifying them with 3rd party software won't be as risky either.

    digital man

    Synchronet "Real Fact" #18:
    The first Synchronet BBS (Vertrauen) went live in July of 1991 (replacing WWIV).
    Norco, CA WX: 62.8øF, 23.0% humidity, 6 mph W wind, 0.00 inches rain/24hrs

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ telnet://vert.synchro.net
  • From Digital Man@VERT to echicken on Friday, November 06, 2015 23:27:01
    Re: File View
    By: echicken to Digital Man on Fri Nov 06 2015 11:22 am

    Re: File View
    By: echicken to Digital Man on Fri Nov 06 2015 10:46:33

    My guess is that it's related to the new loadable modules that were added.

    Actually, now I'm not so sure. Did that change ("Read Mail", "Scan Msgs", "Scan Subs" loadable modules) affect xtrn.cnf at all, or was it limited to main.cnf?

    Yeah, just main.cnf.

    digital man

    Synchronet "Real Fact" #81:
    Flapuebarg unf vagreany ebg13 fhccbeg sbe fhcresvpvnyyl rapelcgvat grkg.
    Norco, CA WX: 62.8øF, 23.0% humidity, 6 mph W wind, 0.00 inches rain/24hrs

    ---
    þ Synchronet þ Vertrauen þ Home of Synchronet þ telnet://vert.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to echicken on Saturday, November 07, 2015 03:15:41
    Re: File View
    By: echicken to DesotoFireflite on Fri Nov 06 2015 03:39 pm

    been an ongoing issue, but only with the "global ctrl keys", only
    this time around whatever happend affected the "Native Programs
    List". As long as we think we know the cause, I'll live with it,
    till we can figure out a remedy, I'll just be a little more
    observant. Thanks

    Well, sorry for the trouble - and we'll want to get it fixed. I'll see if mcmlxxix can look into it, otherwise I'll have to figure out how his cnflib.js does its thing before I can do much about it. (I already do have some guesses as to why this is happening to you, though.)

    No worries, it's all part of the process. Thanks for looking into it:)

    C.G. Learn
    Valhalla Home Services! - Telnet://valhalla.synchro.net
    A Gamers Paradise - Over 100 Registered Online Game Doors!

    --- Save Water, Shower With A Friend
    þ Synchronet þ Valhalla Home Services þ USA þ http://valhalla.synchro.net
  • From Ed Vance@VERT/CAPCITY2 to DesotoFireflite on Saturday, November 07, 2015 08:25:00
    11-03-15 15:17 DesotoFireflite wrote to Nightfox about File View
    Howdy! DesotoFireflite,

    @MSGID: <5639166C.26480.sync@valhalla.synchro.net>
    @REPLY: <56391043.28189.dove_sync@digitaldistortionbbs.com>
    Re: File View
    By: Nightfox to DesotoFireflite on Tue Nov 03 2015 11:51 am

    In SCFG, there's a section where you can configure viewable file types, with the command-lines for viewing files. That might be a good place to start looking. By default though, Synchronet uses the info-zip tool to view zip files, and I believe the stock Synchronet includes info-zip's zip (and unzip) tool. It would be good to double-check to make sure zip & unzip are still in the same directory where they should be (or at least somewhere in your system path). For Windows, I recall seeing them in the sbbs\exec directory.

    Already did that, and that seems to be fine, and both are in the path. this just happened in the last 2 weeks. It's strange. Thanks

    See Tagline.


    ... Here On Earth Computers Alway Win Because They Have Inside Information
    --- MultiMail/MS-DOS v0.49
    þ Synchronet þ Capitol City Online - telnet & http://cco.ath.cx - 502-875-8938
  • From DesotoFireflite@VERT/VALHALLA to Ed Vance on Saturday, November 07, 2015 14:28:31
    Re: Re: File View
    By: Ed Vance to DesotoFireflite on Sat Nov 07 2015 08:25 am

    See Tagline.
    ... Here On Earth Computers Alway Win Because They Have Inside Information

    LOL, That's so true

    C.G. Learn
    Valhalla Home Services! - Telnet://valhalla.synchro.net
    A Gamers Paradise - Over 100 Registered Online Game Doors!

    --- Don't eat the yellow snow!
    þ Synchronet þ Valhalla Home Services þ USA þ http://valhalla.synchro.net
  • From MCMLXXIX to echicken on Monday, November 09, 2015 12:08:36
    Re: File View
    By: echicken to DesotoFireflite on Fri Nov 06 2015 15:39:34

    been an ongoing issue, but only with the "global ctrl keys", only this time around whatever happend affected the "Native Programs List". As lo as we think we know the cause, I'll live with it, till we can figure ou remedy, I'll just be a little more observant. Thanks

    Well, sorry for the trouble - and we'll want to get it fixed. I'll see if mcmlxxix can look into it, otherwise I'll have to figure out how his cnflib. does its thing before I can do much about it. (I already do have some guess as to why this is happening to you, though.)

    I've noticed some issues with the global hot keys on my own system, and have tried to locate the issue in the past, but every time I test it (both by adding/removing global hotkeys via scfg, and also via cnflib.js, and reading/writing the cnf file after making changes programmatically) I experience no issues whatsoever, and no loss of data in xtrn.cnf.. the external program synchronization routine for CoA does not even touch or look at the hotkeys section, so I am at a loss when it comes to locating where the issue is taking place.

    for what it's worth, the CoA synchronization script makes a backup of the existing xtrn.cnf file before making any changes, so if this problem has occurred for anyone else, you can easily restore from backup.

    I realize it's not the safest means of manipulating the config files for message bases and external programs, but it's currently the *only* means of doin so from within javascript, and so far, even with the occasional lost global hotkeys, the benefits in terms of ease of setup and time saved guiding people through it are immeasurable.
  • From MCMLXXIX to echicken on Monday, November 09, 2015 16:23:45
    Re: File View
    By: MCMLXXIX to echicken on Mon Nov 09 2015 12:08:36

    mcmlxxix can look into it, otherwise I'll have to figure out how his cnfl does its thing before I can do much about it. (I already do have some gu as to why this is happening to you, though.)

    I've noticed some issues with the global hot keys on my own system, and have tried to locate the issue in the past, but every time I test it (both by adding/removing global hotkeys via scfg, and also via cnflib.js, and reading/writing the cnf file after making changes programmatically) I experience no issues whatsoever, and no loss of data in xtrn.cnf.. the exter program synchronization routine for CoA does not even touch or look at the hotkeys section, so I am at a loss when it comes to locating where the issue taking place.

    nevermind.. I found the bug.. should be all set now