• TradeWars 2002 v3.09 contd

    From Kirkman@VERT/GUARDIAN to All on Monday, February 10, 2014 15:43:07
    Okay,

    I'm still trying to get TradeWars 2002 v3.09 running in Dosemu under Debian Linux.

    Here's where I'm at:

    * Removed all traces of Dosemu.
    * Rebuilt Dosemu from Git. It's the newest version: 1.4.0.8
    * When I built Dosemu, I used FreeDos 1.1, which is the newest version.
    * Rebuilt my Synchronet from the CVS.

    Falcon's Eye, Solar Realms Elite and Lemonade are all working fine.

    My TW2002 problems persist, though.

    I have tried plain TradeWars v3.09 and v3.07. When I try to run TEDIT or TW2002.exe, these always cause Dosemu to die immediately. I get this error message:

    "ERROR: EMU86: error 96"

    But when I use the DPMI version of v3.09, I get farther. INSTALL works,
    BIGBANG works. But when I try to launch TEDIT, I get the following output:

    Trade Wars 2002 DPMI module now loading.
    Opening Global Message File
    Opening Menu File
    TEDIT has ended in error. The errorcode is 216
    02/10/26 03:26:05 PM AbEnd:
    EC=216 LF=MENUFILE.TXT L1= L2=ReadLn_Menu Addr=0018:4134

    Dosemu does *not* die.

    After that I try to launch TW2002. It prompts me for my name, and asks if I want ANSI graphics. After that, it fails with output almost identical to what
    I got from TEDIT:

    Trade Wars 2002 DPMI module now loading.
    Opening Global Message File
    Opening Menu File
    TW2002 has ended in error. The errorcode is 216
    02/10/26 03:38:39 PM AbEnd:
    EC=216 LF=MENUFILE.TXT L1= L2=ReadLn_Menu Addr=001D:40EA


    Those error 216s seem to be Pascal errors, but the error descriptions I've found on the web don't seem to help at all. As far as I can tell, the menufile.txt is just fine. I've tried copying over menufile.txts from other installations, but it doesn't seem to make any difference.

    I have seen a 10-year-old document that suggests DR-DOS is better for
    TradeWars than FreeDos, so I guess that's what I'll try next. But this thing
    is making me tear out my hair.

    Anyone have any ideas?

    --Josh

    ////--------------------------------------------------
    BiC -=- http://breakintochat.com -=- bbs wiki and blog

    ---
    ž Synchronet
  • From mark lewis@VERT to Kirkman on Monday, February 10, 2014 19:10:16
    On Mon, 10 Feb 2014, Kirkman wrote to All:

    But when I use the DPMI version of v3.09, I get farther. INSTALL
    works, BIGBANG works. But when I try to launch TEDIT, I get the
    following output:

    Trade Wars 2002 DPMI module now loading.
    Opening Global Message File
    Opening Menu File
    TEDIT has ended in error. The errorcode is 216
    02/10/26 03:26:05 PM AbEnd:
    EC=216 LF=MENUFILE.TXT L1= L2=ReadLn_Menu Addr=0018:4134

    DPMI... do yo have an EMS and or XMS memory extender loaded in your DOSEMU or do you have EMS or XMS memory being made available??

    i forget what language TW2002 is written in or i could tell you what runtime error 216 is all about... but i suspect it is memory at this point seeing the DPMI notation and guessing that your DOSEMU may not be setting up any EMS or XMS memory for use...

    )\/(ark

    One of the great tragedies of life is the murder of a beautiful theory by a gang of brutal facts. --Benjamin Franklin

    --- FMail/Win32 1.60
    * Origin: (1:3634/12.71)
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From Kirkman@VERT/GUARDIAN to mark lewis on Tuesday, February 11, 2014 19:02:23
    DPMI... do yo have an EMS and or XMS memory extender loaded in your DOSEMU or do you have EMS or XMS memory being made available??

    Dosemu should be handling all that stuff.

    I've tried changing various options like the EMS and XMS sizes. I've gone through every single one of Dosemu's CPU emulation modes. I've tried it with DPMI on and off.

    I've also tried running TW2002 and TEDIT with the NOXMS and NOEMS switches.

    But none of that makes it work.

    i forget what language TW2002 is written in or i could tell you what
    runtime error 216 is all about... but i suspect it is memory at this point seeing the DPMI notation and guessing that your DOSEMU may not be setting
    up any EMS or XMS memory for use...

    I believe it's written in Turbo Pascal; the TW docs give a list of Borland Turbo Pascal error codes for debugging purposes.

    ////--------------------------------------------------
    BiC -=- http://breakintochat.com -=- bbs wiki and blog

    ---
    ž Synchronet
  • From Kirkman@VERT/GUARDIAN to All on Tuesday, February 11, 2014 19:23:33
    Today's update:

    I completely removed my build of Dosemu 1.4.0.8 today, along with FreeDos 1.1.

    I replaced them by downgrading back to the stock Debian dosemu package from apt-get (1.4.0.1 with FreeDos 1.0)

    I also installed a copy of DR-DOS, which some Linux sysops apparently
    preferred 10 years ago.

    Interestingly, all the same errors I have been having also happen under
    DR-DOS. So I can rule out FreeDos as the cause of my problems.

    As I mentioned in my previous message, I have tried editing tons of dosemu settings. None of the memory settings made any difference. Some of the alternative $_cpu_emu settings did lead to different behavior, but it was always some sort of crash, so ... not helpful.

    At this point, the best outcomes I had reached were:

    v3.09 plain - The installer, TEDIT, and TW2002 all cause dosemu to crash and exit with "ERROR: EMU86: error 96"
    v3.09 DPMI - Installer runs, Big Bang runs, but TEDIT and TW2002 crash inside DOSEmu with a Turbo Pascal error message:
    "TW2002 has ended in error. The errorcode is 216
    02/10/26 03:38:39 PM AbEnd:
    EC=216 LF=MENUFILE.TXT L1= L2=ReadLn_Menu Addr=001D:40EA"

    My next strategy at this point was to try other versions of TW. I had pretty much the same results with all the v3 versions I tried.

    With v2, though, I had more success. I can get v2 Wide Beta 8 and v2 Wide Beta A to install. But after BIGBANG, TradeWars just stalls at the "Trade Wars 2002 module now loading" line. This is almost the same place where v3.09 DPMI crashes. But v2 doesn't crash. it just sits there forever, doing nothing until I eventually close dosemu.

    I also tried v1.01, but the installer batch file for that one was wonky, and the .exe files crash dosemu anyway.

    Suffice it to say, I'm pretty frustrated by this. I don't understand why TradeWars won't work for me, when it sounds like other folks have it running
    on similar systems/installations.

    I wish TWGS was an option, but it's only for Windows. (I should have investigated that before paying for a license.)

    --Josh

    ////--------------------------------------------------
    BiC -=- http://breakintochat.com -=- bbs wiki and blog

    ---
    ž Synchronet
  • From DesotoFireflite@VERT/VALHALLA to Kirkman on Wednesday, February 12, 2014 05:49:52
    Re: TradeWars 2002 v3.09 contd
    By: Kirkman to All on Mon Feb 10 2014 03:43 pm

    I'm still trying to get TradeWars 2002 v3.09 running in Dosemu under Debian Linux.

    Just an idea, if you can't get it running, you can jump on my TWGS. Point your door menu for TW to *rlogon valhalla.synchro.net:2002 . I'm running 4 games at the moment.


    - CAT (n.), Furry keyboard cover.

    - C.G. Learn
    - Valhalla Home Services! - Telnet://valhalla.synchro.net
    - A Gamers Paradise - Over 100 Registered Online Game Doors!


    ---
    ž Synchronet ž Valhalla Home Services ž USA ž http://valhalla.synchro.net
  • From Android8675@VERT/SHODAN to DesotoFireflite on Wednesday, February 12, 2014 08:20:01
    Re: TradeWars 2002 v3.09 contd
    By: DesotoFireflite to Kirkman on Wed Feb 12 2014 05:49 am

    Just an idea, if you can't get it running, you can jump on my TWGS. Point your door menu for TW to *rlogon valhalla.synchro.net:2002 . I'm running 4 games at the moment.

    Whoa, how many players do you have on your server?


    ---
    ž Synchronet ž Shodan's Core - shodan.synchro.net:23 & :2323
  • From Kirkman@VERT/GUARDIAN to DesotoFireflite on Wednesday, February 12, 2014 11:44:47
    Just an idea, if you can't get it running, you can jump on my TWGS. Point your door menu for TW to *rlogon valhalla.synchro.net:2002 . I'm running 4 games at the moment.

    I will take you up on that offer. I was trying some rlogin solutions last night, but this is the best.

    I got it to work using *rlogin valhalla.synchro.net:2002. It connected, I joined the game, and played for a couple minutes!

    But something weird happens after I quit the game and return to the main menu.

    Synchronet acts like it is echoing the characters from that rlogin command. I would hit the space bar, and the system would put "v" at the menu prompt. Then "a" then "l" etc, etc until it had spelled out "valhalla.synchro.net."

    It finished with a crash. "!Javascript /sbbs/mods/classic_shell.js line 84: Error: can't convert NaN to an integer."

    Why does this text get echoed back at the main menu prompt?

    --Josh

    ////--------------------------------------------------
    BiC -=- http://breakintochat.com -=- bbs wiki and blog

    ---
    ž Synchronet
  • From mark lewis@VERT to Kirkman on Wednesday, February 12, 2014 12:40:08
    On Tue, 11 Feb 2014, Kirkman wrote to mark lewis:

    DPMI... do yo have an EMS and or XMS memory extender loaded in your
    DOSEMU or do you have EMS or XMS memory being made available??

    Dosemu should be handling all that stuff.

    i thought it should be, too...

    I've tried changing various options like the EMS and XMS sizes.
    I've gone through every single one of Dosemu's CPU emulation modes.
    I've tried it with DPMI on and off.

    I've also tried running TW2002 and TEDIT with the NOXMS and NOEMS switches.

    But none of that makes it work.

    ugh... i know that's got to be painful...

    i forget what language TW2002 is written in or i could tell you what runtime error 216 is all about... but i suspect it is memory at this
    point seeing the DPMI notation and guessing that your DOSEMU may not
    be setting up any EMS or XMS memory for use...

    I believe it's written in Turbo Pascal; the TW docs give a list of
    Borland Turbo Pascal error codes for debugging purposes.

    runtime error 216 is a general protection fault... that simply means that the program tried to access memory outside of its allocated memory area...

    what dos are you using in your DOSEMU? have you tried using a different one? like DOSv6 maybe?

    perhaps this is one door that you can run in a DOSBOX? have you tried that?

    )\/(ark

    One of the great tragedies of life is the murder of a beautiful theory by a gang of brutal facts. --Benjamin Franklin

    --- FMail/Win32 1.60
    * Origin: (1:3634/12.71)
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From mark lewis@VERT to Kirkman on Wednesday, February 12, 2014 13:43:12
    On Tue, 11 Feb 2014, Kirkman wrote to All:

    At this point, the best outcomes I had reached were:

    v3.09 plain - The installer, TEDIT, and TW2002 all cause dosemu to
    crash and exit with "ERROR: EMU86: error 96"

    this appears to be something with DOSEMU's CPU emulation stuff... as near as i can tell, it is or was experimental...

    v3.09 DPMI - Installer runs, Big Bang runs, but TEDIT and TW2002
    crash inside DOSEmu with a Turbo Pascal error message:
    "TW2002 has ended in error. The errorcode is 216
    02/10/26 03:38:39 PM AbEnd:
    EC=216 LF=MENUFILE.TXT L1= L2=ReadLn_Menu Addr=001D:40EA"

    ahhh! now *THIS* is something we can maybe work with :)

    how big is your MENUFILE.TXT? the one in my TW2002 v3.09 is 45190 bytes... there are 866 lines in the file with each line terminated using the standard DOS CRLF pair...

    how did you get the game files onto your system? if it was by FTPing the individual files without forcing BINary mode then this may explain what happened... FTP can (generally does) convert text file EoL sequences to the local machine's EoL format... in this case, it might have converted the EoLs to
    linux's plain LF (line feed) instead of keeping the DOS CRLF (carriage return and line feed)...

    )\/(ark

    One of the great tragedies of life is the murder of a beautiful theory by a gang of brutal facts. --Benjamin Franklin

    --- FMail/Win32 1.60
    * Origin: (1:3634/12.71)
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to Android8675 on Wednesday, February 12, 2014 17:57:16
    Re: TradeWars 2002 v3.09 contd
    By: Android8675 to DesotoFireflite on Wed Feb 12 2014 08:20 am

    Whoa, how many players do you have on your server?

    I think 4 or 5 now, that's why I'm opening it up. Personaly I don't play, but I wanted to give my users something they would enjoy.

    - Don't eat the yellow snow!

    - C.G. Learn
    - Valhalla Home Services! - Telnet://valhalla.synchro.net
    - A Gamers Paradise - Over 100 Registered Online Game Doors!


    ---
    ž Synchronet ž Valhalla Home Services ž USA ž http://valhalla.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to Kirkman on Wednesday, February 12, 2014 18:01:07
    Re: Re: TradeWars 2002 v3.09 contd
    By: Kirkman to DesotoFireflite on Wed Feb 12 2014 11:44 am

    I got it to work using *rlogin valhalla.synchro.net:2002. It connected, I joined the game, and played for a couple minutes!

    But something weird happens after I quit the game and return to the main menu.

    Synchronet acts like it is echoing the characters from that rlogin command. I would hit the space bar, and the system would put "v" at the menu prompt. Then "a" then "l" etc, etc until it had spelled out "valhalla.synchro.net."

    I have no idea, severl other systems are using it with no problem. This may be one for DM to answer. I just logged in with no problems myself, so I really don't know what to tell you. Have you checked wiki for TWGS for Synchronet, there is a section on it that explains how to set it up on a remote system.

    - CAT (n.), Furry keyboard cover.

    - C.G. Learn
    - Valhalla Home Services! - Telnet://valhalla.synchro.net
    - A Gamers Paradise - Over 100 Registered Online Game Doors!


    ---
    ž Synchronet ž Valhalla Home Services ž USA ž http://valhalla.synchro.net
  • From Kirkman@VERT/GUARDIAN to mark lewis on Wednesday, February 12, 2014 16:48:29
    Re: TradeWars 2002 v3.09 contd
    By: mark lewis to Kirkman on Wed Feb 12 2014 01:43 pm

    how did you get the game files onto your system? if it was by FTPing the individual files without forcing BINary mode then this may explain what happened... FTP can (generally does) convert text file EoL sequences to the local machine's EoL format... in this case, it might have converted the
    EoLs to linux's plain LF (line feed) instead of keeping the DOS CRLF (carriage return and line feed)...

    EUREKA! Brilliant!

    Yes, I use FTP to move files on and off my BBS, since it lives inside of a VirtualBox VM.

    I never would have thought to change the transfer mode from automatic to binary. I suppose I could also do the unzipping on the Dosemu side instead of on my Mac, which is what I had been doing. Less convenient, but probably reduces the chances of compatibility problems.

    Thanks a million.

    --Josh


    ////--------------------------------------------------
    BiC -=- http://breakintochat.com -=- bbs wiki and blog


    ---
    ž Synchronet
  • From mark lewis@VERT to Android8675 on Wednesday, February 12, 2014 20:12:20
    On Wed, 12 Feb 2014, Android8675 wrote to DesotoFireflite:

    Just an idea, if you can't get it running, you can jump on my
    TWGS. Point your door menu for TW to *rlogon
    valhalla.synchro.net:2002 . I'm running 4
    games at the moment.

    Whoa, how many players do you have on your server?

    does that really matter? serious question... i have 4 games on my old v3.09 DOS
    setup... each has a different hardness level and the higher the level, the more
    NHP to deal with... the highest level has some pretty nasty BORG who have been champing at the bit to chew some human arse for several years ;)

    )\/(ark

    One of the great tragedies of life is the murder of a beautiful theory by a gang of brutal facts. --Benjamin Franklin

    --- FMail/Win32 1.60
    * Origin: (1:3634/12.71)
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From mark lewis@VERT to Kirkman on Wednesday, February 12, 2014 22:23:07
    On Wed, 12 Feb 2014, Kirkman wrote to mark lewis:

    how did you get the game files onto your system? if it was by FTPing
    the individual files without forcing BINary mode then this may
    explain what happened... FTP can (generally does) convert text file
    EoL sequences to the local machine's EoL format... in this case, it
    might have converted the EoLs to linux's plain LF (line feed)
    instead of keeping the DOS CRLF (carriage return and line feed)...

    EUREKA! Brilliant!

    sometimes the crystal ball does actually work ;)

    Yes, I use FTP to move files on and off my BBS, since it lives
    inside of a VirtualBox VM.

    based on the full error message that you (finally) posted, it was really the only answer... my guess is that the code knows how many lines there are in the file and simply loops through without actually counting them which would be more proper than assuming that things are as they believe them to be... then again, one might have also accounted for different types of EoLs but that's today's world instead of yesteryears ;) O:)

    I never would have thought to change the transfer mode from
    automatic to binary.

    many don't... i made it a habit many years ago but it can still bite one's ass when they don't expect it... in some cases, you do want the EoLs to be converted... in others, like this one, you don't...

    I suppose I could also do the unzipping on the Dosemu side instead
    of on my Mac, which is what I had been doing. Less convenient, but probably reduces the chances of compatibility problems.

    maybe... maybe not... i'm aware of at least one zip tool that will convert the EoLs during the unzip process... it, too, can bite one's ass when least expected ;)

    Thanks a million.

    you are welcome... i take it that you have your TW2002 v3.09 working now?

    )\/(ark

    One of the great tragedies of life is the murder of a beautiful theory by a gang of brutal facts. --Benjamin Franklin

    --- FMail/Win32 1.60
    * Origin: (1:3634/12.71)
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From Rastus@VERT/EWBBS to DesotoFireflite on Thursday, February 13, 2014 03:41:39
    Have you tried creating a dosemu.conf for that directory?

    You might have to turn off VM

    create the file from a linux prompt and not dos.

    Try these settings:

    $_cpu = "80386" # probably won't matter
    $_cpu_emu = "off" # ditto
    $_dosmem = (640) # in Kbyte
    $_xms = (1024) # in Kbyte
    $_ems = (2048) # in Kbyte



    DesotoFireflite wrote:

    Re: TradeWars 2002 v3.09 contd
    By: Kirkman to All on Mon Feb 10 2014 03:43 pm

    I'm still trying to get TradeWars 2002 v3.09 running in Dosemu under Debian Linux.

    Just an idea, if you can't get it running, you can jump on my TWGS. Point your door menu for TW to *rlogon valhalla.synchro.net:2002 . I'm running 4 games at the moment.


    - CAT (n.), Furry keyboard cover.

    - C.G. Learn
    - Valhalla Home Services! - Telnet://valhalla.synchro.net
    - A Gamers Paradise - Over 100 Registered Online Game Doors!


    ---
    ļæ½ Synchronet ļæ½ Valhalla Home Services ļæ½ USA ļæ½ http://valhalla.synchro.net
    --

    ---
    ž Synchronet ž Electronic Warfare BBS | telnet://ewbbs.synchro.net
  • From Android8675@VERT/SHODAN to mark lewis on Thursday, February 13, 2014 08:34:16
    Re: TradeWars 2002 v3.09 contd
    By: mark lewis to Android8675 on Wed Feb 12 2014 08:12 pm

    valhalla.synchro.net:2002 . I'm running 4
    games at the moment.

    Whoa, how many players do you have on your server?

    does that really matter?

    Kindda, 4 games with 0-2 players each or 1 game with 4-8 players? I'd be interested in playing maybe if you had some 20+ player games running.

    I'd even point my users there maybe.


    ---
    ž Synchronet ž Shodan's Core - shodan.synchro.net:23 & :2323
  • From mark lewis@VERT to Android8675 on Thursday, February 13, 2014 20:26:33
    On Thu, 13 Feb 2014, Android8675 wrote to mark lewis:

    valhalla.synchro.net:2002 . I'm running 4
    games at the moment.

    Whoa, how many players do you have on your server?

    does that really matter?

    Kindda, 4 games with 0-2 players each or 1 game with 4-8 players?
    I'd be interested in playing maybe if you had some 20+ player games running.

    back in the day, sure... sadly not these days, though...

    I'd even point my users there maybe.

    i don't know how that could be done... other than having them sign up accounts on my system to participate with...

    )\/(ark

    One of the great tragedies of life is the murder of a beautiful theory by a gang of brutal facts. --Benjamin Franklin

    --- FMail/Win32 1.60
    * Origin: (1:3634/12.71)
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to Android8675 on Friday, February 14, 2014 04:11:56
    Re: TradeWars 2002 v3.09 contd
    By: Android8675 to mark lewis on Thu Feb 13 2014 08:34 am

    Kindda, 4 games with 0-2 players each or 1 game with 4-8 players? I'd be interested in playing maybe if you had some 20+ player games running.

    The more systems we have playing, the more users that will be in each game, which will be a win win for everyone. I can't grow the game, if no one will take a chance and join.

    - CAT (n.), Furry keyboard cover.

    - C.G. Learn
    - Valhalla Home Services! - Telnet://valhalla.synchro.net
    - A Gamers Paradise - Over 100 Registered Online Game Doors!


    ---
    ž Synchronet ž Valhalla Home Services ž USA ž http://valhalla.synchro.net
  • From Android8675@VERT/SHODAN to mark lewis on Sunday, February 16, 2014 10:13:42
    Re: TradeWars 2002 v3.09 contd
    By: mark lewis to Android8675 on Thu Feb 13 2014 08:26 pm

    I'd even point my users there maybe.

    i don't know how that could be done... other than having them sign up accounts on my system to participate with...

    Assuming you're running SBBS you can use Rlogin <destination bbs> <sbbs door code> and instead of loging into the destination bbs it'll just run the door game specified.

    some of my games use this to kindda combine player pools into one game. Game just takes the username from rlogin as the player.

    kindda shocked more bbs's don't do this. mentioned it a few times on dove in the past.


    ---
    ž Synchronet ž Shodan's Core - shodan.synchro.net:23 & :2323
  • From mro@VERT to DesotoFireflite on Saturday, March 01, 2014 14:37:27
    From Newsgroup: alt.bbs.synchronet

    To: DesotoFireflite
    .,: This is something about TradeWars 2002 v3.09 contd,
    DesotoFireflite said it to Android8675 on Fri Feb 14 2014 04:11 am --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄÄÄÄ---ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ---ÄÄÄÄÄÄÄÄÄ--ÄÄÄÄÄÄÄÄ
    Kindda, 4 games with 0-2 players each or 1 game with 4-8 players? I'd b interested in playing maybe if you had some 20+ player games running.

    The more systems we have playing, the more users that will be in each game, which will be a win win for everyone. I can't grow the game, if no one will take a chance and join.


    you guys need to find some users who want to participate in bbses and play games, most of all. the sysops calling sysops deal doesnt work for long.


    ---
    This email is free from viruses and malware because avast! Antivirus protection is active.
    http://www.avast.com

    --- Synchronet 3.16a-Win32 NewsLink 1.102
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to mro on Saturday, March 01, 2014 16:57:14
    Re: TradeWars 2002 v3.09 contd
    By: mro to DesotoFireflite on Sat Mar 01 2014 02:37 pm

    you guys need to find some users who want to participate in bbses and play
    games, most of all. the sysops calling sysops deal doesnt work for long.

    I wish I had enough players. It was a waste of money to get the game, but I thought it might help to get new members. So much for ideas.. LOL

    - CAT (n.), Furry keyboard cover.

    - C.G. Learn
    - Valhalla Home Services! - Telnet://valhalla.synchro.net
    - A Gamers Paradise - Over 100 Registered Online Game Doors!


    ---
    ž Synchronet ž Valhalla Home Services ž USA ž http://valhalla.synchro.net
  • From mro@VERT to DesotoFireflite on Friday, March 07, 2014 22:29:59
    From Newsgroup: alt.bbs.synchronet

    To: DesotoFireflite
    .,: This is something about TradeWars 2002 v3.09 contd,
    DesotoFireflite said it to mro on Sat Mar 01 2014 04:57 pm --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄÄÄÄ---ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ---ÄÄÄÄÄÄÄÄÄ--ÄÄÄÄÄÄÄÄ
    To: mro
    Re: TradeWars 2002 v3.09 contd By: mro to DesotoFireflite
    on Sat Mar 01 2014 02:37 pm

    you guys need to find some users who want to participate in bbses and p games, most of all. the sysops calling sysops deal doesnt work for lon

    I wish I had enough players. It was a waste of money to get the game, but I thought it might help to get new members. So much for ideas.. LOL



    I've noticed that since about last summer bbs activity has dropped even more so. also we've lost some good bbses during this time.

    regarding tradewars i'm not sure whats going on with that. i know pritchard cut a deal with some canadian guy and made some money off of a partnership. then a lot of stuff fell through and i'm not sure where it's all going.

    i don't participate in that tradewars scene and never really liked tw. most
    of those people play tw with a 'helper' program anyways. i think that takes some of the fun out of it.

    If i was the owner of tradewars i'd just setup a big server and have people that owned tw link up to the host server.


    ---
    This email is free from viruses and malware because avast! Antivirus protection is active.
    http://www.avast.com

    --- Synchronet 3.16a-Win32 NewsLink 1.102
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to mro on Saturday, March 08, 2014 11:30:57
    Re: TradeWars 2002 v3.09 contd
    By: mro to DesotoFireflite on Fri Mar 07 2014 10:29 pm

    i don't participate in that tradewars scene and never really liked tw. most of those people play tw with a 'helper' program anyways. i think that takes some of the fun out of it.

    Yea, I agree with that. I have watched the helper engines, and it goes by so quickly, it takes the fun out of it. Like I said before, I don't play TW, as I'm just not into it. As for the helper, I look at it as somewhat of a cheat.

    If i was the owner of tradewars i'd just setup a big server and have people that owned tw link up to the host server.

    LOL, that is actually what I thought I was going to have when I purchased it. I had no idea I was going to have to act as a host for other systems. Live and learn:)

    - CAT (n.), Furry keyboard cover.

    - C.G. Learn
    - Valhalla Home Services! - Telnet://valhalla.synchro.net
    - A Gamers Paradise - Over 100 Registered Online Game Doors!


    ---
    ž Synchronet ž Valhalla Home Services ž USA ž http://valhalla.synchro.net
  • From mro@VERT to DesotoFireflite on Saturday, March 08, 2014 14:26:44
    From Newsgroup: alt.bbs.synchronet

    To: DesotoFireflite
    .,: This is something about TradeWars 2002 v3.09 contd,
    DesotoFireflite said it to mro on Sat Mar 08 2014 11:30 am --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄÄÄÄ---ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ---ÄÄÄÄÄÄÄÄÄ--ÄÄÄÄÄÄÄÄ
    i don't participate in that tradewars scene and never really liked tw. most of those people play tw with a 'helper' program anyways. i think t takes some of the fun out of it.

    Yea, I agree with that. I have watched the helper engines, and it goes by so quickly, it takes the fun out of it. Like I said before, I don't play TW, as I'm just not into it. As for the helper, I look at it as somewhat of a cheat



    when i took over datastream i had people who would login with these helpers, [which i call trainers] and they would go so damn fast and they'd drag down the system for a very long time. the person is not playing the game, this helper is automatically doing a lot stuff that is part of the game play.

    i asked some experts how i could tone down my resources being taken up by these players so my real users could enjoy the bbs, but what they offered up wasnt very helpful overall. eventually i had to make my actual bbs difficult to use by these helper programs. my lightbar door menu!

    LOL, that is actually what I thought I was going to have when I purchased it had no idea I was going to have to act as a host for other systems. Live and learn:)


    it's sad whats happened to bbsing, but facebook and stuff like that has taken over. i get callers every day still [because i've been around so long], but i dont know these people.

    --- Synchronet 3.16a-Win32 NewsLink 1.102
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From DesotoFireflite@VERT/VALHALLA to mro on Saturday, March 08, 2014 16:57:53
    Re: TradeWars 2002 v3.09 contd
    By: mro to DesotoFireflite on Sat Mar 08 2014 02:26 pm

    it's sad whats happened to bbsing, but facebook and stuff like that has taken over. i get callers every day still [because i've been around so long], but i dont know these people.

    No, it's not the same. I remember when we would have BBS partys, and the members would come over for burgers and drinks on a regular basis. We would have these parties at different SysOps homes during the year, and everyone (most Everyone) were friends. Sometimes I wonder why I still do this. I only have one original member left from my over 700 I had back in the 90's. We are a dying breed, but as long as I am able, I will continue to do this to keep the good old days alive.

    - Old farts never die! They just smell that way...

    - C.G. Learn
    - Valhalla Home Services! - Telnet://valhalla.synchro.net
    - A Gamers Paradise - Over 100 Registered Online Game Doors!


    ---
    ž Synchronet ž Valhalla Home Services ž USA ž http://valhalla.synchro.net
  • From mro@VERT to DesotoFireflite on Saturday, March 08, 2014 21:37:20
    From Newsgroup: alt.bbs.synchronet

    To: DesotoFireflite
    .,: This is something about TradeWars 2002 v3.09 contd,
    DesotoFireflite said it to mro on Sat Mar 08 2014 04:57 pm --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄÄÄÄ---ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ---ÄÄÄÄÄÄÄÄÄ--ÄÄÄÄÄÄÄÄ
    No, it's not the same. I remember when we would have BBS partys, and the members would come over for burgers and drinks on a regular basis. We would have these parties at different SysOps homes during the year, and everyone (most Everyone) were friends. Sometimes I wonder why I still do this. I only have one original member left from my over 700 I had back in the 90's. We ar


    yup, makes me sad. same thing here. they had meetups at late night diners
    and you could see the person behind the handle.

    that stuff doesnt happen anymore, even with facebook.

    --- Synchronet 3.16a-Win32 NewsLink 1.102
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From Android8675@VERT/SHODAN to DesotoFireflite on Monday, March 10, 2014 11:04:58
    Re: TradeWars 2002 v3.09 contd
    By: DesotoFireflite to mro on Sat Mar 08 2014 11:30 am

    Yea, I agree with that. I have watched the helper engines, and it goes by so quickly, it takes the fun out of it. Like I said before, I don't play TW, as I'm just not into it. As for the helper, I look at it as somewhat of a cheat.

    Depends on how much it helps you. Look at WoW's Addon system, you can pretty much write an addon for Wow that just everything save for actually playing the game for you. I used to love the QuestHelper addon...

    Go here, get this quest
    Go kill 20 rats
    Go get this other quest
    Go to this location, wait for messenger
    Go back to first NPC, turn in mission, etc...

    pretty much how to get the most exp as fast as possible, the only thing it doesn't do is move you around and kill stuff for you.

    If the helper app just remembers the sector layouts and helps you navigate from point a to b without having to enter all the points in between, that's not really a cheat, it's just cutting out the boring stuff.

    I'm playing Lord, I'd love it if I could just tell it to go kill stuff in the forsest until done. Stop only if I have enough exp to level, or something other than a monster shows up... BBS Doors are capital boring. I wish there were more rogue-like's with BBS door build options built in.


    ---
    ž Synchronet ž Shodan's Core - shodan.synchro.net:23 & :2323
  • From Android8675@VERT/SHODAN to mro on Monday, March 10, 2014 11:06:46
    Re: TradeWars 2002 v3.09 contd
    By: mro to DesotoFireflite on Sat Mar 08 2014 02:26 pm

    LOL, that is actually what I thought I was going to have when I
    purchased it had no idea I was going to have to act as a host for
    other systems. Live and learn:)

    it's sad whats happened to bbsing, but facebook and stuff like that has taken over. i get callers every day still [because i've been around so long], but i dont know these people.

    Facebook is fading out, at least the kids are getting bored of it. Should be interesting to see what comes along next.


    ---
    ž Synchronet ž Shodan's Core - shodan.synchro.net:23 & :2323
  • From mro@VERT to Android8675 on Tuesday, March 11, 2014 22:20:06
    From Newsgroup: alt.bbs.synchronet

    To: Android8675
    .,: This is something about TradeWars 2002 v3.09 contd,
    Android8675 said it to DesotoFireflite on Mon Mar 10 2014 11:04 am --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄÄÄÄ---ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ---ÄÄÄÄÄÄÄÄÄ--ÄÄÄÄÄÄÄÄ
    Yea, I agree with that. I have watched the helper engines, and it goes so quickly, it takes the fun out of it. Like I said before, I don't pla TW, as I'm just not into it. As for the helper, I look at it as somewha of a cheat.

    Depends on how much it helps you. Look at WoW's Addon system, you can pretty much write an addon for Wow that just everything save for actually playing t game for you. I used to love the QuestHelper addon...

    Go here, get this quest Go kill 20 rats Go get this other quest Go to
    this location, wait for messenger Go back to first NPC, turn in



    to continue your analogy, tradewars helpers are more like 'wowglider'; they play the game for the user like wowglider plays a toon in wow.

    --- Synchronet 3.16a-Win32 NewsLink 1.102
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From mro@VERT to Android8675 on Tuesday, March 11, 2014 22:23:44
    From Newsgroup: alt.bbs.synchronet

    To: Android8675
    .,: This is something about TradeWars 2002 v3.09 contd,
    Android8675 said it to mro on Mon Mar 10 2014 11:06 am --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄÄÄÄ---ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ---ÄÄÄÄÄÄÄÄÄ--ÄÄÄÄÄÄÄÄ
    it's sad whats happened to bbsing, but facebook and stuff like that has taken over. i get callers every day still [because i've been around so long], but i dont know these people.

    Facebook is fading out, at least the kids are getting bored of it. Should be interesting to see what comes along next.


    i dont know, facebook has held itself strong against challengers.
    even though the challengers suck at what they do. g+ still doesnt know what the shit it's doing.

    facebook evolves, atleast. people love broadcasting their dumb shit. i just use it for spying on people and posting funny pics.

    atleast it's not as bad as tumblr. i wish tumblr would close.it's either
    porno or soup pics on tumblr.

    --- Synchronet 3.16a-Win32 NewsLink 1.102
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From Android8675@VERT/SHODAN to mro on Monday, March 17, 2014 08:47:30
    Re: TradeWars 2002 v3.09 contd
    By: mro to Android8675 on Tue Mar 11 2014 10:20 pm

    to continue your analogy, tradewars helpers are more like 'wowglider'; they play the game for the user like wowglider plays a toon in wow.

    Yeah, that's no bueno. Too bad, TW is a pretty good game.

    I recently found out I have an old source build of Freelancer for the PC. While highly illegal, I'd love to incorporate a space shooter like Freelancer into Tradewars. Like if you come across pirates it'll call Freelancer to determine the outcome. Talk about fun.


    ---
    ž Synchronet ž Shodan's Core - shodan.synchro.net:23 & :2323
  • From mro@VERT to Android8675 on Tuesday, March 18, 2014 19:48:56
    From Newsgroup: alt.bbs.synchronet

    To: Android8675
    .,: This is something about TradeWars 2002 v3.09 contd,
    Android8675 said it to mro on Mon Mar 17 2014 08:47 am --ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-ÄÄÄÄ---ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ---ÄÄÄÄÄÄÄÄÄ--ÄÄÄÄÄÄÄÄ
    I recently found out I have an old source build of Freelancer for the PC. Wh highly illegal, I'd love to incorporate a space shooter like Freelancer into Tradewars. Like if you come across pirates it'll call Freelancer to determin the outcome. Talk about fun.


    well i wouldnt do anything like that right now with freelancer since roberts is working on that crowd funded star citizen game.

    --- Synchronet 3.16a-Win32 NewsLink 1.102
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net
  • From Android8675@VERT/SHODAN to mro on Wednesday, March 19, 2014 20:46:32
    Re: TradeWars 2002 v3.09 contd
    By: mro to Android8675 on Tue Mar 18 2014 07:48 pm

    I recently found out I have an old source build of Freelancer for the
    PC. Wh highly illegal, I'd love to incorporate a space shooter like
    Freelancer into Tradewars. Like if you come across pirates it'll call
    Freelancer to determin the outcome. Talk about fun.

    well i wouldnt do anything like that right now with freelancer since roberts is working on that crowd funded star citizen game.

    Chris Roberts isn't even credited in Freelancer, he wasn't on the project. I think his brother (Erin?) helped out here and there.

    Wasn't gonna do anything, I just found it funny that I came across an old build CD. The code is WAY alpha, in fact nowhere near release code. That game went through so many changes in the last year of dev. I do have the commandline codes that I used to metric testing (run a ton of random pirate encounters, record outcomes to check difficulty).

    Again, fun.


    ---
    ž Synchronet ž Shodan's Core - shodan.synchro.net:23 & :2323
  • From David Rock@VERT to mark lewis on Friday, November 21, 2014 10:09:30
    v3.09 plain - The installer, TEDIT, and TW2002 all cause dosemu to
    crash and exit with "ERROR: EMU86: error 96"

    I know this is something that's been around a long time, but I have recently started playing with this and came across the same problem. I believe, however, that I have found the source of the issue for error 96.

    To test, run dosemu as root and see if it now works. Obviously I'm not saying to actually _use_ root to run it on your board; that's a security nightmare waiting to happen. This is for *testing only*. You should find that all the normal things now work. Here's the basic issue:

    DOSemu wants to access low memory ranges, but your kernel won't let non-root users do that. You probably have something that looks like this in your dosemu boot.log when you are getting the error 96:

    WARN: using non-zero memory base address 0x10f000.
    WARN: You can use the better-tested zero based setup using
    WARN: sysctl -w vm.mmap_min_addr=0
    WARN: as root, or by changing the vm.mmap_min_addr setting in
    WARN: /etc/sysctl.conf or a file in /etc/sysctl.d/ to 0.

    Newer kernels, by default, have vm.mmap_min_addr=4096 as a security precaution related to CVE-2009-1895 to protect against low memory vulnerabilities. Changing the vm.mmap_min_addr to 0 bypasses this and allows non-root users to access lower memory page addresses that DOSemu wants to use. Now, how much of a risk doing that is, really depends on way too many factors to mention here, but the CVSS base score is 7.2 (high), so some caution is prudent.

    When I reported this as a bug to the DOSEmu devs, it was mentioned that I could try the Git repo version, which implies this issue may have been addressed in more recent code which might make changing the vm.mmap_min_addr value unnecessary.

    Hope this info helps, and good luck.

    --
    GranitePenguin
    --- SBBSecho 2.27-Linux
    * Origin: thePharcyde_ telnet://bbs.pharcyde.org (Wisconsin) (1:154/10)
    ž Synchronet ž Vertrauen ž Home of Synchronet ž telnet://vert.synchro.net