But when I use the DPMI version of v3.09, I get farther. INSTALL
works, BIGBANG works. But when I try to launch TEDIT, I get the
following output:
Trade Wars 2002 DPMI module now loading.
Opening Global Message File
Opening Menu File
TEDIT has ended in error. The errorcode is 216
02/10/26 03:26:05 PM AbEnd:
EC=216 LF=MENUFILE.TXT L1= L2=ReadLn_Menu Addr=0018:4134
DPMI... do yo have an EMS and or XMS memory extender loaded in your DOSEMU or do you have EMS or XMS memory being made available??
i forget what language TW2002 is written in or i could tell you what
runtime error 216 is all about... but i suspect it is memory at this point seeing the DPMI notation and guessing that your DOSEMU may not be setting
up any EMS or XMS memory for use...
I'm still trying to get TradeWars 2002 v3.09 running in Dosemu under Debian Linux.
Just an idea, if you can't get it running, you can jump on my TWGS. Point your door menu for TW to *rlogon valhalla.synchro.net:2002 . I'm running 4 games at the moment.
Just an idea, if you can't get it running, you can jump on my TWGS. Point your door menu for TW to *rlogon valhalla.synchro.net:2002 . I'm running 4 games at the moment.
DPMI... do yo have an EMS and or XMS memory extender loaded in your
DOSEMU or do you have EMS or XMS memory being made available??
Dosemu should be handling all that stuff.
I've tried changing various options like the EMS and XMS sizes.
I've gone through every single one of Dosemu's CPU emulation modes.
I've tried it with DPMI on and off.
I've also tried running TW2002 and TEDIT with the NOXMS and NOEMS switches.
But none of that makes it work.
i forget what language TW2002 is written in or i could tell you what runtime error 216 is all about... but i suspect it is memory at this
point seeing the DPMI notation and guessing that your DOSEMU may not
be setting up any EMS or XMS memory for use...
I believe it's written in Turbo Pascal; the TW docs give a list of
Borland Turbo Pascal error codes for debugging purposes.
At this point, the best outcomes I had reached were:
v3.09 plain - The installer, TEDIT, and TW2002 all cause dosemu to
crash and exit with "ERROR: EMU86: error 96"
v3.09 DPMI - Installer runs, Big Bang runs, but TEDIT and TW2002
crash inside DOSEmu with a Turbo Pascal error message:
"TW2002 has ended in error. The errorcode is 216
02/10/26 03:38:39 PM AbEnd:
EC=216 LF=MENUFILE.TXT L1= L2=ReadLn_Menu Addr=001D:40EA"
Whoa, how many players do you have on your server?
I got it to work using *rlogin valhalla.synchro.net:2002. It connected, I joined the game, and played for a couple minutes!
But something weird happens after I quit the game and return to the main menu.
Synchronet acts like it is echoing the characters from that rlogin command. I would hit the space bar, and the system would put "v" at the menu prompt. Then "a" then "l" etc, etc until it had spelled out "valhalla.synchro.net."
how did you get the game files onto your system? if it was by FTPing the individual files without forcing BINary mode then this may explain what happened... FTP can (generally does) convert text file EoL sequences to the local machine's EoL format... in this case, it might have converted the
EoLs to linux's plain LF (line feed) instead of keeping the DOS CRLF (carriage return and line feed)...
Just an idea, if you can't get it running, you can jump on my
TWGS. Point your door menu for TW to *rlogon
valhalla.synchro.net:2002 . I'm running 4
games at the moment.
Whoa, how many players do you have on your server?
how did you get the game files onto your system? if it was by FTPing
the individual files without forcing BINary mode then this may
explain what happened... FTP can (generally does) convert text file
EoL sequences to the local machine's EoL format... in this case, it
might have converted the EoLs to linux's plain LF (line feed)
instead of keeping the DOS CRLF (carriage return and line feed)...
EUREKA! Brilliant!
Yes, I use FTP to move files on and off my BBS, since it lives
inside of a VirtualBox VM.
I never would have thought to change the transfer mode from
automatic to binary.
I suppose I could also do the unzipping on the Dosemu side instead
of on my Mac, which is what I had been doing. Less convenient, but probably reduces the chances of compatibility problems.
Thanks a million.
Re: TradeWars 2002 v3.09 contd
By: Kirkman to All on Mon Feb 10 2014 03:43 pm
I'm still trying to get TradeWars 2002 v3.09 running in Dosemu under Debian Linux.
Just an idea, if you can't get it running, you can jump on my TWGS. Point your door menu for TW to *rlogon valhalla.synchro.net:2002 . I'm running 4 games at the moment.
- CAT (n.), Furry keyboard cover.
- C.G. Learn
- Valhalla Home Services! - Telnet://valhalla.synchro.net
- A Gamers Paradise - Over 100 Registered Online Game Doors!
-----
ļæ½ Synchronet ļæ½ Valhalla Home Services ļæ½ USA ļæ½ http://valhalla.synchro.net
valhalla.synchro.net:2002 . I'm running 4
games at the moment.
Whoa, how many players do you have on your server?
does that really matter?
valhalla.synchro.net:2002 . I'm running 4
games at the moment.
Whoa, how many players do you have on your server?
does that really matter?
Kindda, 4 games with 0-2 players each or 1 game with 4-8 players?
I'd be interested in playing maybe if you had some 20+ player games running.
I'd even point my users there maybe.
Kindda, 4 games with 0-2 players each or 1 game with 4-8 players? I'd be interested in playing maybe if you had some 20+ player games running.
I'd even point my users there maybe.
i don't know how that could be done... other than having them sign up accounts on my system to participate with...
Kindda, 4 games with 0-2 players each or 1 game with 4-8 players? I'd b interested in playing maybe if you had some 20+ player games running.
The more systems we have playing, the more users that will be in each game, which will be a win win for everyone. I can't grow the game, if no one will take a chance and join.
you guys need to find some users who want to participate in bbses and play
games, most of all. the sysops calling sysops deal doesnt work for long.
To: mro
Re: TradeWars 2002 v3.09 contd By: mro to DesotoFireflite
on Sat Mar 01 2014 02:37 pm
you guys need to find some users who want to participate in bbses and p games, most of all. the sysops calling sysops deal doesnt work for lon
I wish I had enough players. It was a waste of money to get the game, but I thought it might help to get new members. So much for ideas.. LOL
i don't participate in that tradewars scene and never really liked tw. most of those people play tw with a 'helper' program anyways. i think that takes some of the fun out of it.
If i was the owner of tradewars i'd just setup a big server and have people that owned tw link up to the host server.
i don't participate in that tradewars scene and never really liked tw. most of those people play tw with a 'helper' program anyways. i think t takes some of the fun out of it.
Yea, I agree with that. I have watched the helper engines, and it goes by so quickly, it takes the fun out of it. Like I said before, I don't play TW, as I'm just not into it. As for the helper, I look at it as somewhat of a cheat
LOL, that is actually what I thought I was going to have when I purchased it had no idea I was going to have to act as a host for other systems. Live and learn:)
it's sad whats happened to bbsing, but facebook and stuff like that has taken over. i get callers every day still [because i've been around so long], but i dont know these people.
No, it's not the same. I remember when we would have BBS partys, and the members would come over for burgers and drinks on a regular basis. We would have these parties at different SysOps homes during the year, and everyone (most Everyone) were friends. Sometimes I wonder why I still do this. I only have one original member left from my over 700 I had back in the 90's. We ar
Yea, I agree with that. I have watched the helper engines, and it goes by so quickly, it takes the fun out of it. Like I said before, I don't play TW, as I'm just not into it. As for the helper, I look at it as somewhat of a cheat.
LOL, that is actually what I thought I was going to have when I
purchased it had no idea I was going to have to act as a host for
other systems. Live and learn:)
it's sad whats happened to bbsing, but facebook and stuff like that has taken over. i get callers every day still [because i've been around so long], but i dont know these people.
Yea, I agree with that. I have watched the helper engines, and it goes so quickly, it takes the fun out of it. Like I said before, I don't pla TW, as I'm just not into it. As for the helper, I look at it as somewha of a cheat.
Depends on how much it helps you. Look at WoW's Addon system, you can pretty much write an addon for Wow that just everything save for actually playing t game for you. I used to love the QuestHelper addon...
Go here, get this quest Go kill 20 rats Go get this other quest Go to
this location, wait for messenger Go back to first NPC, turn in
it's sad whats happened to bbsing, but facebook and stuff like that has taken over. i get callers every day still [because i've been around so long], but i dont know these people.
Facebook is fading out, at least the kids are getting bored of it. Should be interesting to see what comes along next.
to continue your analogy, tradewars helpers are more like 'wowglider'; they play the game for the user like wowglider plays a toon in wow.
I recently found out I have an old source build of Freelancer for the PC. Wh highly illegal, I'd love to incorporate a space shooter like Freelancer into Tradewars. Like if you come across pirates it'll call Freelancer to determin the outcome. Talk about fun.
I recently found out I have an old source build of Freelancer for the
PC. Wh highly illegal, I'd love to incorporate a space shooter like
Freelancer into Tradewars. Like if you come across pirates it'll call
Freelancer to determin the outcome. Talk about fun.
well i wouldnt do anything like that right now with freelancer since roberts is working on that crowd funded star citizen game.
v3.09 plain - The installer, TEDIT, and TW2002 all cause dosemu to
crash and exit with "ERROR: EMU86: error 96"
Sysop: | MCMLXXIX |
---|---|
Location: | Prospect, CT |
Users: | 325 |
Nodes: | 10 (0 / 10) |
Uptime: | 11:42:01 |
Calls: | 510 |
Messages: | 220575 |