• DB OGT Submissions

    From tbirdsradio@VERT/TBIRDS to All on Thursday, October 15, 2009 12:47:00
    OTE: TIDE 1.11
    The question has come up a few times in the past about the acceptance
    of the leagues official game tickets and what constitutes being late.

    This is just another example of our league needing official written
    rules so that things are fair and easily understood across the
    board for league members.

    The rule of thumb thus far has been that the term "late" refers to
    a game ticket that is submitted to either the league forum (here),
    or by email (me), after the kickoff of the game (regardless of day).

    If that happens, the "Official Game Ticket" or particular game in
    question is to be considered a loss and added to your statistics.

    I always try and make an extra effort to scan VERT and check my
    email before kickoff to be certain i havn't missed anything but
    "Official Game Tickets" (or as i call them (OGT's)), should
    ideally be submitted NLT the day before the games begin.

    Bottom line is that as the stat coordinator you have to sometimes
    make decisions that aren't popular. It is what it is.

    It's imperative that all league members understand this and realize
    that the league's good name and reputation depend on honesty and
    upholding rigid standards.

    Although this league is all about fun and the love of the game,
    our standards have to be above reproach in order to keep the
    folks coming back season after season. I personally feel that
    we have maintained that standard thus far and obviously our
    returning league members feel the same way or else they wouldn't
    return.

    The old saying "It takes a team effort" certainly applies and has
    contributed to our continued success thru 5 seasons. I hope that
    our league continues to excel and grow well into the future.

    ... Speed's addictive, got any for my computer?

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  • From Jas Hud@VERT to tbirdsradio on Friday, October 16, 2009 14:13:11
    tbirdsradio wrote:
    OTE: TIDE 1.11

    hey turn off that kludge line in scfg

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  • From tbirdsradio@VERT/TBIRDS to Jas Hud on Friday, October 16, 2009 16:36:00

    OTE: TIDE 1.11

    hey turn off that kludge line in scfg

    Backoff MonkeyMan! It's on Digital Man's todo list.

    ... Experience: When you can read sentences typed in high ASCII!!

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  • From John Guillory@VERT/MAINLINE to Jas Hud on Tuesday, October 20, 2009 11:31:41
    Re: Re: DB OGT Submissions
    By: Jas Hud to tbirdsradio on Fri Oct 16 2009 02:13 pm

    OTE: TIDE 1.11
    hey turn off that kludge line in scfg
    hey some of us like the kludge line on.


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  • From Roalt@VERT/PHARCYDE to John Guillory on Wednesday, October 21, 2009 00:15:21

    hey turn off that kludge line in scfg
    hey some of us like the kludge line on.


    mmm.. kludge... Spread it on crackers, it's good.. Especially as a snack while watching your favorite team playing on the TV! YAY!

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  • From Smole@VERT to Roalt on Wednesday, October 21, 2009 06:00:30

    hey turn off that kludge line in scfg
    hey some of us like the kludge line on.


    mmm.. kludge... Spread it on crackers, it's good.. Especially as a snack while watching your favorite team playing on the TV! YAY!

    My favorite is a kludge/toejam sandwich with smegma dressing. www.ralphsmole.com
    www.freewebs.com/ralphsmole
    bullishmcgee@gmail.com

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  • From Roalt@VERT/PHARCYDE to Smole on Wednesday, October 21, 2009 13:04:00

    mmm.. kludge... Spread it on crackers, it's good.. Especially as a snack while watching your favorite team playing on the TV! YAY!

    My favorite is a kludge/toejam sandwich with smegma dressing.

    smegma? You just _had_ to go there, didn't you? WTF?

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  • From Jas Hud@VERT to tbirdsradio on Thursday, October 22, 2009 01:23:20
    tbirdsradio wrote:

    OTE: TIDE 1.11

    hey turn off that kludge line in scfg

    Backoff MonkeyMan! It's on Digital Man's todo list.

    ... Experience: When you can read sentences typed in high ASCII!!



    pretty sure you can turn it off in scfg

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  • From tbirdsradio@VERT/TBIRDS to Jas Hud on Thursday, October 22, 2009 11:28:00

    hey turn off that kludge line in scfg

    Backoff MonkeyMan! It's on Digital Man's todo list.

    pretty sure you can turn it off in scfg

    It's turned off Jas. It only happens after someone (me) saves a
    message and then has to go back into that msg to edit content.
    When it's saves a second time it gets added. Know what i mean?

    ... You can have my SabreEDIT when you pry it from my dead hands!

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  • From Digital Man@VERT to tbirdsradio on Thursday, October 22, 2009 23:02:22
    Re: Re: DB OGT Submissions
    By: tbirdsradio to Jas Hud on Thu Oct 22 2009 11:28 am


    hey turn off that kludge line in scfg

    Backoff MonkeyMan! It's on Digital Man's todo list.

    pretty sure you can turn it off in scfg

    It's turned off Jas. It only happens after someone (me) saves a
    message and then has to go back into that msg to edit content.
    When it's saves a second time it gets added. Know what i mean?

    That's been fixed in the current v3.15a development build.

    digital man

    Snapple "Real Fact" #49:
    Despite its hump...camel's have a straight spine.

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  • From tbirdsradio@VERT/TBIRDS to Digital Man on Friday, October 23, 2009 20:11:00

    It's turned off Jas. It only happens after someone (me) saves a
    message and then has to go back into that msg to edit content.
    When it's saves a second time it gets added. Know what i mean?

    That's been fixed in the current v3.15a development build.

    You ROCK Digital Man! Thanks you.

    ... Oxymoron: Windows Capable

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