• ANSI Music?

    From Elaek@VERT/CPUGOD to All on Wednesday, December 06, 2017 06:06:28
    My terminal has functionality for 'ANSI Music'. I've looked on the files for any music but couldn't find any.
    Anyone know how I can find some?

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  • From Kirkman@VERT/GUARDIAN to Elaek on Wednesday, December 06, 2017 09:19:51
    Re: ANSI Music?
    By: Elaek to All on Wed Dec 06 2017 06:06 am

    My terminal has functionality for 'ANSI Music'. I've looked on the files for any music but couldn't find any.
    Anyone know how I can find some?

    I have a handful of these in my BBS's text files section at guardian.synchro.net. Probably should hunt down some more.

    I also have a RPG-style ANSI tile demo that plays a Nintendo-esque sound effect if you grab a jewel.

    --Josh

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  • From Digital Man@VERT to Elaek on Wednesday, December 06, 2017 11:40:09
    Re: ANSI Music?
    By: Elaek to All on Wed Dec 06 2017 06:06 am

    My terminal has functionality for 'ANSI Music'. I've looked on the files for any music but couldn't find any.
    Anyone know how I can find some?

    I think the door game Kannons and Katapults does ANSI "music", iirc.

    digital man

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  • From Elaek@VERT/CPUGOD to Kirkman (VERT/GUARDIAN) on Wednesday, December 06, 2017 14:17:25
    I have a handful of these in my BBS's text file section

    Haha I love it. I also checked out the ANSI movies there. You think thats
    what gifs are gonna look like when Net Neutrality gets repealed? LOL

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  • From Kirkman@VERT/GUARDIAN to Elaek on Wednesday, December 06, 2017 18:07:50
    Re: Re: ANSI Music?
    By: Elaek to Kirkman (VERT/GUARDIAN) on Wed Dec 06 2017 02:17 pm

    Haha I love it. I also checked out the ANSI movies there. You think thats what gifs are gonna look like when Net Neutrality gets repealed? LOL

    Hey, you never know.

    If you're interested in other ANSI experiments, be sure to check out my Star Wars demos and the Jewel Mountain demos.

    I'm working on a new (very short) Star Trek / Christmas animation right now. Hope to have it done soonish.

    --Josh

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  • From Digital Man@VERT to Kirkman on Wednesday, December 06, 2017 18:18:39
    Re: Re: ANSI Music?
    By: Kirkman to Elaek on Wed Dec 06 2017 06:07 pm

    Re: Re: ANSI Music?
    By: Elaek to Kirkman (VERT/GUARDIAN) on Wed Dec 06 2017 02:17 pm

    Haha I love it. I also checked out the ANSI movies there. You think thats what gifs are gonna look like when Net Neutrality gets repealed? LOL

    Hey, you never know.

    If you're interested in other ANSI experiments, be sure to check out my Star Wars demos and the Jewel Mountain demos.

    I'm working on a new (very short) Star Trek / Christmas animation right now. Hope to have it done soonish.

    I'd love to see your parallax stuff in a door game some time. Awesome stuff. If you're not up for a full game, maybe a collaboration with echicken or d_rebel?

    digital man

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  • From MRO@VERT/BBSESINF to Elaek on Wednesday, December 06, 2017 22:17:28
    Re: ANSI Music?
    By: Elaek to All on Wed Dec 06 2017 06:06 am

    My terminal has functionality for 'ANSI Music'. I've looked on the files for any music but couldn't find any.
    Anyone know how I can find some?




    the program melody master can export to ansi music. there's a bunch of samples of beatles ,etc songs.
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  • From Elaek@VERT/CPUGOD to Kirkman (VERT/GUARDIAN) on Friday, December 08, 2017 05:53:29
    If you're interested in other ANSI experiments, be sure to check out my star wars demos and jewel mountain demos

    Those are actually amazing. Do you think it would be possible to incorporate that kind of stuff into a MUD? Ex: "You see an orc" *ANSI image of green orc with club* "Orc attacks you for 4 damage" *ANSI battle music*

    That'd be absolutely amazing.

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  • From Kirkman@VERT/GUARDIAN to Elaek on Friday, December 08, 2017 11:34:41
    Re: Re: Re: ANSI Music?
    By: Elaek to Kirkman (VERT/GUARDIAN) on Fri Dec 08 2017 05:53 am

    Those are actually amazing. Do you think it would be possible to incorporate that kind of stuff into a MUD? Ex: "You see an orc" *ANSI image of green orc with club* "Orc attacks you for 4 damage" *ANSI battle music*

    Oh, I'm sure it is. The main limitation is time.

    One thing I've learned putting together these demos of different techniques is just how labor-intensive they can be. That's one of the reasons I've never managed to cook up a complete game built around any of them.

    My newest demo is a short Star Trek / holiday ANSImation with a cool transporter effect I cooked up. The code looks at the characters in the layer behind a sprite to figure out how to make it look like it's fading in. It is included in yesterday's brand-spanking-new Blocktronics release.

    But anyone who's interested can also watch the real thing on my BBS. It's dynamic, so the effect is rendered in realtime.

    --Josh

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