On 10/24/15, Kirkman said the following...
Yeah, I saw your post in the Synchronet BBS group on Facebook with th video. It's impressive (the best *looking* ANSI game/demo I recall ev seeing) and I look (very much) forward to seeing the actual game.
Yeah, this new demo is based on the same code I used to make the "girl
in the forest" parallax demo I posted on FB. The new one features art by Whazzit of Blocktronics/Mistigris, and is more polished, and will be in the next Mistigris artpack.
I'm hoping that my daughter and I can make something playable from my 'tileset' code. But I'm still busy drawing/adapting RPG tiles into ANSI, and haven't done enough code work on the actual game.
--Josh
Can you provide a link to this game for those of us who don't use FB?
I've been working on a zelda-like ANSI BBS door too, and I want to see what others have done with the theme.
--- Mystic BBS v1.11 A2 (Linux)
* Origin: Cyberia BBS | Cyberia.Darktech.Org | Kingwood, TX